On Flying Battlecruisers In Wormholes
The battlecruisers mark the real level of entry into effectively working in a wormhole. They are extremely versatile, usually sport a decent tank and quite capable of handling the first two classes of wormholes alone and the middle two in groups. They can fill nearly any role and provide a decent amount of bang for your buck. They will usually fit cruiser sized weapons and couple that with nearly the tank of a battleship. The Tech 2 variants called Command Ships have even more tank and greater fire-power potential, but a much higher cost.
Amarr
Prophecy: The Golden Eagle. The Space Brick. Very, very hard tank. Limited damage. A remote-repair fleet of Prophecies can be a nightmare to face down.
Harbinger: Often the better choice for Amarr battlecruisers due in large part to the damage bonus. It’s much easier to tank enemies when they are dead.
Caldari
Ferox: Suffering from the same issues as the rest of the Caldari gun platforms, it can be difficult to fit everything you need on the Ferox to be effective. The tank is substantial but the DPS will be lacking. When utilized correctly in a PVP encounter, it is a phenomenal sniper dealing up to 180 DPS at 150 km.
Drake: The mission runners’ friend makes a fairly easy transition into wormhole space. It also tends to lag behind the other battlecruisers in damage dealt over time [DPS] though if fit with Heavy Assault Missiles it can wreak havoc at about 20 km.
Gallente
Myrmidon: The battlecruiser drone boat suffers a little bit in PVE from the Sleepers predilection for moving their aggro toward drones. It can fit a wicked tough buffer tank and throw a lot of drones at the problem. It makes for a great all around utility ship due to it’s inherent flexibility.
Brutix: Designed to bring pain. Often to both parties in any given conflict. Some of the most face-melting DPS comes from this ship fit to gank.
Minmatar
Cyclone: Can be an effective ship, but as with any Mimatar ship, it will be the pilot who determines how good it can be. This ship rewards the well skilled pilot with a frightening ability to kill things.
Hurricane: The Cyclone’s big bad brother likes to get in and mix it up. He throws projectile slugs around with a careless abandon that can make short work of enemies.
I apologise to all the Minmatar pilots out there because I don’t have experience flying and fitting their BC’s. I am relying on the words of one of my corp-mates as well as the general consensus of those that I’ve talked to before. To make up for some of this seeming anti-Minmatar sentiment, I dedicated the post title to their most common fittings. As always, I will probably miss something so feel free to offer other opinions.