15/05/11 08:39 AM
Arkonor 285
Bistot 217
Mercoxit 192
Crokite 187
Hedbergite 171
Hemorphite 168
Jaspet 152
Dark Ochre 147
Pyroxeres 118
Kernite 106
Veldspar 99
Scordite 93
Gneiss 90
Plagioclase 88
Spodumain 82
Omber 81

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Getting Caught Up

While those in the western hemisphere are busy getting some rest and the little island of former Vikings is busy patching the universe, I am finally taking the time to get caught up on some of the little things that needed doing around the universe. Not the least is a bit of formatting help for the industrial spreads that I use for mining, manufacturing and invention. I have been a little bit like the hermit crab sticking an anemone on my shell. Picking of bits and pieces of useful information from here and there has resulted in a very useful, but somewhat unorganized spreadsheet.

I was also thinking this would be a good time to get some extra rest and take a long nap. This plan worked well until my boss decided that sleeping on my desk was not really the professional approach to time management. So it’s ok if we play FPS or EVE and such at the office, just not sleep.

Other agenda ideas for the downtime included going to the dentist, getting the car washed and waxed, semi-annual visit to the gym, window shopping for a new computer and finally sending Mum an email. I’m still hung up on the nap idea personally.

So what do you all do during the long patches. I especially like browsing the forums after they come back up and reading all the “OMG I forgot to set a long skill”, “Why is the game not up?” and “Can’t they hurry up! I need to log back in so I can idle in the station and whine about CCP never improving things!” posts that invariably occur with an extended downtime. It never ceases to amaze me how many times GMT confuses people. If they’re going to already confuse people, let’s make it complete and use @internet time or some such to thoroughly bamboozle them.

Ok, off to work on catching up with myself.

Making Plans [and Shooting Plans Down]

With the plethora of skills, ships, modules, options, directions, et cetra available in the galaxy, I am constantly torn between heading off one direction and then another. I’m sure you’ve all face similar decisions: choosing to train for a little bit more missile damage; ship agility; drone speed; construction efficiency; mining yield; scanning speed [eek]; better tank. The list goes on and on forever! An acquaintance of mine has focused on frigates and frigate related combat skills since he started playing three years ago. He estimates that in another year, he’ll have all Tech 1 and Tech 2 frigates and their associated skills trained. He is looking to possibly move into cruiser level skills then for the next 3-4 years. His comment, “What other option in the galaxy even allows for a 5 year plan?”

This got me to thinking about what I wanted to do for the rest of this year. I began by looking back and taking stock of how far I have come since first hardwiring into the capsule as well as where I am currently. Corporately I’ve managed to be part of a dead and dying corp, a new alliance and finally a solid industrial corp as part of a silent, unspoken alliance. Job-wise I’ve transitioned from a mainly mining pilot to one that also does a fair amount of research and manufacturing, scanning and hauling, missioning and mining. I love the jack-of-all-trades mentality I’ve developed and really want to pursue that.

So in reflection, I’ve come across a goal of sorts: Everything. I like being utilitarian and having efficacy. I wonder what that will look like. In looking ahead, I have some more general goals like keeping my training rate high [another 20,000,000 skill points], earning money, having fun and flying ships. Given that it looks like you will be able to change your skill point specifications for the new update, a whole world of possible career options open themselves up to exploration. The more specific goals about which I might have are proving a bit more elusive. So, I wrap this up with a quick question about your goals for the year?

Updates & Information

Just as a quick post, the price of Tritanium has skyrocketed over the last week. Prices in some areas have broke 5 isk/unit and many low-sec areas easily in the high 4′s. In high-sec hubs there are regular orders of 3.8 isk/unit. The price for a jetcan of Veldspar then has broken 3 million and is rapidly approaching 3.2 million as I write this. Currently it takes amost twice as much Omber to equal Veldspar. I’ve updated the sidebar to reflect the price changes. Interestingly enough, the other minerals have mostly fallen in the wake of tritanium’s climb.

In other mining news, my corpmates and I have noticed that there seems to be an overall decrease in the size of asteroids available. Due to heavy mining, many belts are being kept in a perpetual state of regeneration and only about 50% full. It means more work as we try to keep up with production demands and resource management.

On an unrelated note: shout out to Kyle Langdon and his Journeys In EVE who recently stumbled across Our EVE here. Update the Isk/Jetcan and you misspelled my name!