<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Our EvE &#187; skills</title>
	<atom:link href="http://eve.finkeworld.com/tag/skills/feed/" rel="self" type="application/rss+xml" />
	<link>http://eve.finkeworld.com</link>
	<description>It&#039;s our universe. Thanks for stopping by.</description>
	<lastBuildDate>Mon, 14 Jun 2010 04:07:12 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Don&#8217;t Bubble My Cool</title>
		<link>http://eve.finkeworld.com/dont-bubble-my-cool/</link>
		<comments>http://eve.finkeworld.com/dont-bubble-my-cool/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 04:31:38 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[combat]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[pvp]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[bubble]]></category>
		<category><![CDATA[curse]]></category>
		<category><![CDATA[fleets]]></category>
		<category><![CDATA[gangs]]></category>
		<category><![CDATA[harbinger]]></category>
		<category><![CDATA[jam]]></category>
		<category><![CDATA[lachesis]]></category>
		<category><![CDATA[rook]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[tengu]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=796</guid>
		<description><![CDATA[On Running Out To High-Sec For Some Groceries
<p>As I slip into my ship, I get an incoming com from one of our pilots. He&#8217;s actually the only other pilot right now. He mentions that there&#8217;s a four jump exit to high-sec and he&#8217;s going out to grab some Quafe as it&#8217;s getting dry here at [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><h3 style="text-align: right;">On Running Out To High-Sec For Some Groceries</h3>
<p>As I slip into my ship, I get an incoming com from one of our pilots. He&#8217;s actually the <em>only</em> other pilot right now. He mentions that there&#8217;s a four jump exit to high-sec and he&#8217;s going out to grab some Quafe as it&#8217;s getting dry here at home. I am also rather keen to grab a new book or two to read as I&#8217;m nearly finished with the current series I&#8217;m reading, <em>Recon</em>. It has been a really good series with lots of fun times and some new information along the way, but by the fifth one in the series, it was getting a bit long winded. I am usually patient about finishing the books I start, but for some reason <em>Recon</em> drug by. The <em>Exhumer</em> series seemed to go much faster and even finishing up reading the <em>Astrometric Rangefinding</em> series rather quickly, though it was published under another title.</p>
<div id="attachment_799" class="wp-caption alignleft" style="width: 160px"><a href="http://eve.finkeworld.com/wp-content/uploads/2010/06/bubblepop.jpg" rel="wp-prettyPhoto[g796]"><img class="size-thumbnail wp-image-799" title="Bubble Popping" src="http://eve.finkeworld.com/wp-content/uploads/2010/06/bubblepop-150x150.jpg" alt="Hand poking balloon with needle" width="150" height="150" /></a><p class="wp-caption-text">New Mini Game?</p></div>
<p>As the other pilot hit the last system before k-space, he reports back that there is small bubble on the hole but poorly placed. Knowing that he&#8217;s intending to bring a ship back through, I volunteer to do some bubble popping. I decide that since it is not absolutely essential that I clear the bubble out quickly [other pilot has several jumps to get his ship picked up] and I do not really want to waste any ammo on the stupid thing [sig-rad is tiny on those things] I opt for a pulse Coercer. For those that maybe know some of the ships I usually fly, this is a fairly wide departure [not because it is Amarr] because I am exceptionally unskilled at laser turrets. This almost seems counter culture to flying ships in space, but the reality is, they just never appealed to me all that much. So I trundle the three jumps to the bubbled hole and jump through. Sure enough, a bubble greets me, but I am immune to its psychological effects and uncloak and lock it up. I start flying with the beams of light and watch as the shields on the bubble start to melt satisfyingly, albeit not too terribly fast.</p>
<p>Suddenly, there is a sound, a flash of light [or darkness], and there is a Tengu sitting 10 km off my stern and beginning to lock my ship. Ack, alas and alack, I am in a destroyer fit with racks of heat sinks and some cap rechargers. This is not going to be a fight, it&#8217;s going to be a little blip in the pond. Salvo 1 and the shields are gone. Salvo 2 and I am trying to remember if my clone was up-to-date. Salvo 3 and at 30% shields it dawns on me that I have not moved since I jumped <em>into</em> this system and the wormhole is still right there. I start spamming the jump button hoping that my poor ship [actually someone else's poor ship that I borrowed] will hold together until the session change starts. Lo, there is sound and light again and I&#8217;m sitting in a distinctly different location though with about 2% of my armor left and thankfully no structure damage.</p>
<p>Not waiting to see if Mr. Don&#8217;t Harsh My Bubble decides to follow for the kill, I immediately start heading back home to rethink my strategy in light of the change in situation. I update the pilot out on his shopping spree and he is easily swayed into agreeing that we should &#8216;defend&#8217; ourselves [ignoring the fact that we may have, um, started things] and try and catch the sneaky, wormhole camping strategic cruiser.</p>
<blockquote>
<div id="attachment_802" class="wp-caption alignright" style="width: 160px"><a href="http://eve.finkeworld.com/wp-content/uploads/2010/06/Tengu-Thoughts.jpg" rel="wp-prettyPhoto[g796]"><img class="size-thumbnail wp-image-802" title="Tengu Thoughts" src="http://eve.finkeworld.com/wp-content/uploads/2010/06/Tengu-Thoughts-150x150.jpg" alt="I'm thinking of a Strat Cruiser that starts with &quot;T&quot;" width="150" height="150" /></a><p class="wp-caption-text">Strats on the Brain</p></div>
<p>As a bit of an aside, I have been thinking a lot about the &#8217;strats&#8217; both from the perspective of picking one up myself as well as their reputation. Though they deserve the kudos they get for being good at a lot of things and their ability to quickly specialise at something extremely well, they are still ships. They can and do die with increasing frequency. From this I have a couple of electrifying bolts of insight:</p>
<ol>
<li>There are a lot of really bad ship fittings in the universe.</li>
<li>Everyone and their clone is buying &#8217;strats&#8217;.</li>
<li>The sheer number of possible fittings is confusing to say the least.</li>
<li>Someone is bound to get it wrong, sometime.</li>
<p><em>and</em></p>
<li>How much of their reputation is based on fear.</li>
</ol>
</blockquote>
<p>So we decide to ship up in something suitably pointy and head back and &#8216;defend&#8217; our right to fly through a system they are living in. The ship shopper contacts another pilot and he slips into our well crafted bait ship to draw the Tengu pilot into engaging. In this case it is a Harbinger that we managed to forget to refit before heading out. It has lasers&#8230; well, it has lasers. Ship shopper jumps in a Lachesis to get the long range point and damp the Tengu&#8217;s range. I waver between using the Pilgrim that I just finished studying up for or something else. In the end, my rather uncommon sense wins out and I opt for a Rook because the Tengu did not have any turrets when he attacked me. We move out, hoping that we can still catch him and that he does not have a scout on our side of his wormhole [we would have] or backup [we are not likely to think about having backup until we see structural damage].</p>
<p>At the wormhole, things seem quiet and so we engage in some tribal war calls and Bait is sent through to begin bubble burning and we sit in quiet contemplation of the swirling colours around us. In a few seconds we get the call, &#8220;Tengu uncloaked at 60km and locking,&#8221; to which we indecisively wonder if that is within our engagement range. Bait is ordered to try and kite him in the other direction for a few seconds and we prep to jump. As Bait&#8217;s shields finally disappear, we jump in and begin racing for the Tengu. He&#8217;s closed to within 50 of the hole and Ship Shopper is able to get a point. I&#8217;m able to lock but the first round of jams all fail which causes a bit of distress for Bait. About this time a fourth pilot joins us in his Curse. His neutralisers are welcome, but I&#8217;m unsure how effective. His drone on the other hand are very good at what they do.</p>
<p>In order to keep this from going too well, Tengu&#8217;s tango partner, Dr. Maelstrom lands 100km off an starts pinging at Bait as well. The ECM kicks in on round two and I try one on the Dr., and manage to get off a lucky strike [Caldari racial jammer on a Minmatar ship] which saves Bait who by now is flaming. Tengu has not been able to do anything since Ship Shopper and I got him damped and locked down and we begin to see his shields crumple. At about 10% shields the Maelstrom warps off just as Bait returns from the nearby planet to get in range of the wormhole [which was still bubbled, but remember, <em>poorly</em>]. The rest of the skirmish flashes by as the bubble-baitings, cloaky camping, terrible <a href="http://when.eve-kill.net/?a=kill_detail&amp;kll_id=6666076" target="_blank">Tengu </a>shatters in a sparkling shower of light and we fail to get a lock on the pod. Curse, Ship Shopper and I manage to loot the wreck on the way out of the system. Fearing a larger reprisal, we opt to not target the bubble and head back to our own home. Before we jump, the Tengu pilot lets fly with a &#8216;gf&#8217; in local and we respond by thanking him for sticking the fight. As we&#8217;re warping through another system, Curse asks what a &#8216;Smokescreen&#8217; Covert Ops Cloak is.</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/dont-bubble-my-cool/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Along the Way</title>
		<link>http://eve.finkeworld.com/along-the-way/</link>
		<comments>http://eve.finkeworld.com/along-the-way/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 18:40:09 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[Corporate]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[pve]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[ship]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=410</guid>
		<description><![CDATA[<p style="text-align: right;">Now listen all you swingers, don&#8217;t you try to tag along
I know monkey see, but monkey&#8217;s dead, for you it would be wrong
Put a dime in my jukebox, you&#8217;ll only hear this song
And it won&#8217;t be fun for long -(TMBG)</p>
<p>The end is nigh!</p>
<p>The end has passed and off into the night we continue [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p style="text-align: right;"><em>Now listen all you swingers, don&#8217;t you try to tag along<br />
I know monkey see, but monkey&#8217;s dead, for you it would be wrong<br />
Put a dime in my jukebox, you&#8217;ll only hear this song<br />
And it won&#8217;t be fun for long -(TMBG)</em></p>
<p>The end is nigh!</p>
<p>The end has passed and off into the night we continue swimming past planets, moon and stars. Wormholes open and close and wars and rumors of wars are left in our wake. All and all, everything continues on as it did before, so what is different?</p>
<p>Training for the Damnation has been completed. Mostly. Sort of. There are few days left to fit the armored warfare links, but everything else is fit and fine. I should be jumping for joy, holding parties in low-sec pirate filled dens of iniquity and generally announcing it to every stray passer-by I meet. Instead I&#8217;m merely looking at the next couple of weeks of training and thinking, &#8220;Now What?&#8221;</p>
<p>The whole trip to Damnation has been a grand adventure. It marks the third, major, long training plan I&#8217;ve completed. The first plan was learning skills, which can be debated <em>ad nauseam</em> both on the forums and in various other postings. They were long, arduous and imminently debatable, however I have never once regretted doing it. The second was maximizing my asteroid warfare potential, including a few weeks on Exhumer V, Cybernetics V, and a host of ore specific refining skills to level IV for tech 2 crystals. Again, there were parts of it that I probably could have cut corners on, but I haven&#8217;t regretted being able to field a really sweet Hulk, that can mine about 27 m<sup>3</sup> of ore per second without being in a gang and significantly more with a good Orca pilot boosting.</p>
<p>Finally, the trip to the Damnation, which has been a slightly longer journey than the others. Over all it was uneventful and all the skills that I have picked up in the interim have been useful across the board. In the beginning it started with the look for a decent armor tanked missile ship to swim alongside my remote armor repairing corp-mates. The Sacrilege was an option, but wasn&#8217;t really able to fit a decent remote rep fitting. The Damnation could do that, had enough tank to be able to use ballistic computer systems without sacrificing tank and could still theoretically fit a RR with it&#8217;s missiles. The DPS worked out to a similar end as the Drake with the added benefits of helping the whole fleet&#8217;s tank.</p>
<p>Now that I&#8217;ve reached the Damnation, I have to admit I&#8217;m feeling rather blasé about the whole thing. I love flying it. It corners like an Orca, tanks like a very large plated battleship and hits about like a Drake, but from slightly farther away. This is all well and good, but my eyes were taken by something else shiny that had cropped up along the way.</p>
<p>Somewhere along the way I realized that in and amongst the skills for a Damnation, was hidden the skills for a Guardian logistics ship. So on a whim I began to research them, ask questions and look at fittings for them. I got to looking at just how the efficiency of remote repair modules compared to their &#8216;local&#8217; counterparts. What did it take to use them and or abuse them. Since the Guardian is also bonused for energy transfers, I threw that into the mix as well, looking at how that could be used to the best advantage. I began to develop a real sense of respect for 0.0 fleet logistics pilots and the work they do. Flying a logistics ship well takes a fair amount of capacitor savvy, shrewd targeting and really tight fittings. Tried and true skills like weapons upgrades and advanced weapons upgrades have no effect on RR&#8217;s and Xfers, so it&#8217;s down to rigs, reactors, PDU&#8217;s and CPUs to make it work.</p>
<p style="padding-left: 30px;">[Editorial Aside]:</p>
<p style="padding-left: 30px;">I tend to scoff when I see CPUs, PDUs and Reactors on a lot of fits. They are mostly used to compensate for a severe lack of real fitting skills or to &#8216;tide one over&#8217; until their skills catch up to their hulls. [I still maintain it would be an interesting study to compare the number of killmails between the pilots having 'helper' modules like CPUs/PDUs/Reactors versus their opponents.] I fully understand that even given max skills and an expensive implant, occasionally you still run into a fit that just won&#8217;t. I myself have used these modules to great success in the past and will continue to do so in the future and even recommend some fittings that do so.</p>
<h2><strong>All of this to say, &#8220;Congratulations logistics pilots for making it all fit. Large remote modules on a cruiser hull with a tank that survives and makes things so much easier for the other pilots to just shoot things.&#8221;</strong></h2>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/along-the-way/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>How To Fail</title>
		<link>http://eve.finkeworld.com/how-to-fail/</link>
		<comments>http://eve.finkeworld.com/how-to-fail/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 10:21:34 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[combat]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[pve]]></category>
		<category><![CDATA[pvp]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[aphorisms]]></category>
		<category><![CDATA[calculations]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[collections]]></category>
		<category><![CDATA[cost]]></category>
		<category><![CDATA[emotions]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[frustration]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[logistics]]></category>
		<category><![CDATA[loss]]></category>
		<category><![CDATA[pain]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[thoughts]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/2009/11/11/how-to-fail/</guid>
		<description><![CDATA[<p style="text-align: right;">Hip, hip, horrific are the words we sing
Hip, hip, horrific is our thing -(TMBG)</p>
<p>As I look around and back at the posts I&#8217;ve written for the last year or so, I am reminded how well things have gone, but also how spectacularly I&#8217;ve managed to fail. If you are looking for pitfalls to [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p style="text-align: right;"><i>Hip, hip, horrific are the words we sing<br />
Hip, hip, horrific is our thing -(TMBG)</i></p>
<p>As I look around and back at the posts I&#8217;ve written for the last year or so, I am reminded how well things have gone, but also how spectacularly I&#8217;ve managed to fail. If you are looking for pitfalls to avoid &#8211; you&#8217;ve found them. If you want to see how <i>not</i> to train for something; look no further. If you would rather have less isk at the end of the day, then this is your lucky blog!<a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/Unreal-Space.png" rel="wp-prettyPhoto[g390]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/11/Unreal-Space-tm.jpg" width="87" height="100" alt="I want to be there!" style="float:left;" /></a></p>
<p>Seriously, the posts that inhabit these pages are filled with the heartache and misery of a pilot bashing her head against the same asteroid day after day after day. At the end of the day there is a hangar full of veldspar and tritanium, some trash modules and a ship that desperately needs a tune up. Along the way the pilot has learned that you shouldn&#8217;t trust another pilot but you have to trust the other pilots until they fail you. You can&#8217;t put 4000 m3 in a GSC and there&#8217;s no way to get a station container out of a station. Overheating missiles is not so effective and skilling up adequately for boosters is going to be very expensive.<a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/Little-Hammer-Forge.png" rel="wp-prettyPhoto[g390]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/11/Little-Hammer-Forge-tm.jpg" width="172" height="100" alt="Little Hammer Forge" style="float:right;" /></a></p>
<p>There are a few bright spots along the way. Namely, the ships and modules that have been opened up through a varied training programme that includes tech 2 mining equipment, logistics cruisers and some command ships. This is easily countered by the fail combat skills that barely allow for named heavy missiles on a Drake and some lame, unsupported rails on a Moa. It&#8217;s rather comical sometimes to be able to fit a full Tech 2 tank on every ship in the game, but then realize you still only have the equivalent of light weapons for armaments. Fear the fail firepower of 150mm rails on a Ferox! My heavy missile Drake of Dewm causes fits of laughter when people can safely orbit at 55 km and pick off my drones and then me.<br />
<a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/Low-DPS.png" rel="wp-prettyPhoto[g390]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/11/Low-DPS-tm.jpg" width="91" height="100" alt="Low DPS [Divide by 7]" style="float:left;" /></a></p>
<p>Other suggest that I should be proud of the fact that I can invent nearly anything possible on the market, but even that seems to fall flat. I have consistently managed to lose money or break even on Tech 2 invention and production. My volume approach is low and slow, so as to be moving backwards in appearance. I can train people to use the towers, labs, production facilities, but seem to fail in doing so myself. What was I thinking! Science is for smart people. Production is for people who are actually motivated.<a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/shattered.dreams.png" rel="wp-prettyPhoto[g390]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/11/shattered.dreams-tm.jpg" width="147" height="100" alt="Dreams Shattered Like Asteroids" style="float:right;" /></a></p>
<p>So what have we learned from all of this:</p>
<ul>
<li>Train all the skills you possibly can [let's start with 231]</li>
<li>Train a wide variety of skills to level 5 [53 is a good number]</li>
<li>Science skills help you store lot&#8217;s of SP [9.6 million and counting]</li>
<li>Collect ships [So you can collect dust]</li>
<li>Every 3-4 months spend everything you have on one ship setup and then poke a pirate.</li>
</ul>
<p>And I think I&#8217;ve rambled on enough for all of us today. And <i>that</i> is how to fail.</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/how-to-fail/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Guardian of the Week</title>
		<link>http://eve.finkeworld.com/guardian-of-the-week/</link>
		<comments>http://eve.finkeworld.com/guardian-of-the-week/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 11:59:59 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[learning]]></category>
		<category><![CDATA[Damnation]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[logistics]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[ship]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/2009/11/08/guardian-of-the-week/</guid>
		<description><![CDATA[<p style="text-align: right;">32 feathers in my brand-new Indian headdress
32 new moons shining in 32 skies -(TMBG)</p>
<p>So finally I finish the long walk to Amarr Cruiser level V. It&#8217;s been a rather arduous journey toward a predefined goal that I set for myself and managed to talk another into. The completion of AC-V represents one of [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p style="text-align: right;"><i>32 feathers in my brand-new Indian headdress<br />
32 new moons shining in 32 skies -(TMBG)</i></p>
<p>So finally I finish the long walk to Amarr Cruiser level V. It&#8217;s been a rather arduous journey toward a predefined goal that I set for myself and managed to talk <a href="http://www.tigerears.com/" title="10-4 Good Buddy" target="_blank">another</a> into. The completion of AC-V represents one of the milestone events that we discussed as being a relevant stepping stone along the heavily wooded path. It allowed for a bit of shiny in the midst of an otherwise long journey. Hopefully the last 10-15 days of training will fly by in comparison.</p>
<p><a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/Guardian-Station-01.png" rel="wp-prettyPhoto[g374]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/11/Guardian-Station-01-tm.jpg" width="100" height="100" alt="Ship Sweet Ship" style="float:left;" /></a></p>
<p>The upshot of AC-V is that it opens up the line of Tech 2 cruisers from the Empire for exploration and exploitation. Now I can fit and fly <a href="http://wiki.eveonline.com/wiki/Jamyl_Sarum" title="Jovian Puppet?" target="_blank">Her Highness</a>&#8216; [no real devotion mind you - she just owns the flim-flamming Empire of Squirrels] logistics ships and can fly the Amarrian recons, but only with a Tech 1 fit. It seems rather pointless to fly a T2 ship with T1 gear. It&#8217;s rather analogous to giving special forces commandos <a href="http://www.hasbro.com/nerf/en-us/" title="Nerf Combat" target="_blank">Nerf® battle gear</a> [That's another post!]. The T2 remote armor repairers and energy transfers will find a use, and only become more so as soon as I wrap up training for Logistics IV.</p>
<p><a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/Guardian-Warp-02.png" rel="wp-prettyPhoto[g374]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/11/Guardian-Warp-02-tm.jpg" width="160" height="100" alt="Pleasure Cruise - All Pleasure" style="float:right;" /></a><a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/Guardian-Warp-01.png" rel="wp-prettyPhoto[g374]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/11/Guardian-Warp-01-tm.jpg" width="160" height="100" alt="Go Go Guardian" style="float:right;" /></a></p>
<p>So I hit the shops and find a sweet deal on a Guardian that someone was trying to dump in Lonetrek [Amarr ships are cheaper in the State?] and flitted over to pick it up. After picking up the ship, I used some fairly ugly, low-meta, named, mission looted, gear to fit a tank on it for transport to my main hangar. I flew it quickly as I could from gate to gate, desperately hoping that anyone looking to bite into a yummy T2 cruiser would prefer ganking a <a href="http://www.hulkageddon.com/" title="Die Hulk Die" target="_blank">Hulk</a> to my new shiny. The trip was uneventful and I was able to even snap a couple of touristy images from the camera drones.</p>
<p>The whole exercise might be one in pointless futility unless I can settle on a more tanky fit that I think will allow for WH survival. Maybe the dual Guardian-lock could survive incoming Sleeper fire given the higher resists. If any of you have used Guardians in fleets against the wormhole denizens, I would be interested in your thoughts about what to slap on it.</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/guardian-of-the-week/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>I Should Be Allowed To Think</title>
		<link>http://eve.finkeworld.com/i-should-be-allowed-to-think/</link>
		<comments>http://eve.finkeworld.com/i-should-be-allowed-to-think/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 18:45:05 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[learning]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[thoughts]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=346</guid>
		<description><![CDATA[<p>Crimsoneer, over at Pods And Pills has let fly with a recent article following up on some forum posting about the efficacy of the learning skills in EVE. I had started initially to comment on it, but decided that given the sheer length of the comment and the thoughts I had, it was worth of [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p><a href="http://podsandpills.baywords.com/" target="_blank">Crimsoneer</a>, over at <a href="http://podsandpills.baywords.com/2009/10/08/learning-skills-and-why-they-fail/">Pods And Pills</a> has let fly with a recent article following up on some forum posting about the efficacy of the learning skills in EVE. I had started initially to comment on it, but decided that given the sheer length of the comment and the thoughts I had, it was worth of a post in and of itself in response.</p>
<p>tl; dr; The game is full of choices. Everyone thinks their choices are right. Everyone else is wrong.</p>
<p>To begin with, full disclosure &#8211; I have all of my learning skills maxed. It was and is something I chose to do, fully cognizant of the the time, effort and results of such a decision. I have another character that doesn&#8217;t have the learning skills to find his way out of a wet paper destroyer. Both of them are more fun than a <a href="http://everamblings.wordpress.com/" target="_blank">Minmatar in a leotard</a> in a traveling Gallente circus. Ok, on with the show&#8230;</p>
<p>There is a lot of posting and controversy and heated words flying around about the status of carebears, game changes, felt/perceived needs and I really have to sit back and chuckle. The same people who routinely say, &#8220;It&#8217;s just a game, lighten up.&#8221; also seem to want everyone to &#8220;HFTU&#8221; at the same time. This is not directed at Crimsoneers article, but applies in the sense that we all have preferences about how we want thing to be.</p>
<p>In response to Crimsoneer, it seems a bit of fallacious to say on one hand,</p>
<blockquote cite="http://podsandpills.baywords.com/2009/10/08/learning-skills-and-why-they-fail/"><p>No matter which tough choices you make, who pops you, who you get scammed by, where you get your PLEX from, every choice is designed to promote you having fun.</p></blockquote>
<p>and then turn around and say:</p>
<blockquote><p>Forcing you to make the choice between training your learning skills now, and thus boring yourself to death now, or training your skills later and getting bored then, isn’t a choice between option A and option B: it’s a choice between sucking now or sucking later.</p></blockquote>
<p>It seems then you want there to be hard choices in EVE, but you don&#8217;t want there to be hard choices. I realize you said hard choices and &#8217;suck(y)&#8217; choices, but ultimately isn&#8217;t that a matter of perspective? To play the advocate for a moment, how exactly does choosing someone to pop me or scam me promote me having fun? Isn&#8217;t boredom a relative concept as well? To me it seems like the learning skills fall squarely into that hard choice category. Thus you end up asking yourself the difficult question, &#8220;Am I willing to do this? Is it worth it for that extra skill point I earn?&#8221; If the answer is no, move along, nothing to see here. However, some people might actually think it&#8217;s <a href="http://eve.finkeworld.com/2008/09/22/favorite-thing/">fun to train</a> the learning skills. Sure, they&#8217;d take them free if you were giving them away, but the same could be said about Heavy Assault Cruiser level V.</p>
<p>There is nothing to force you into training those skills. No guns against your head. If you wanted to just ignore them, you are certainly able to. Heck, it will even save you money so that you can buy another cruiser or four.</p>
<p>I can understand that it might seem/feel/be boring to train something that doesn&#8217;t seem to/feel like/be able to give you another ship or module or combat edge in space. I am worried where reasoning that such-and-such skill is boring will lead to. What about Science skills, will they be next? Many of them <em>only</em> let you earn datacores more quickly from agents and are a legacy to a former time. Is it really worth it to have them in the game? What about social skills? They only increase the rate at which you increase your standings or loyalty points with a corporation. Surely they should be eliminated too.</p>
<p>How about we replace it with two skills that are mutually exclusive [if you train one the others are blocked]:</p>
<ul>
<li> Ships</li>
<li> Other</li>
</ul>
<p>Then we still have a really hard choice and you don&#8217;t have to mess with anything that doesn&#8217;t make the game fun for you.</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/i-should-be-allowed-to-think/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Obligatory Monthly Update</title>
		<link>http://eve.finkeworld.com/obligatory-monthly-update/</link>
		<comments>http://eve.finkeworld.com/obligatory-monthly-update/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 09:56:25 +0000</pubDate>
		<dc:creator>kename</dc:creator>
				<category><![CDATA[reflection]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=318</guid>
		<description><![CDATA[<p>Ouch! I usually add a title after I&#8217;ve written something up. It stems from a long habit of writing without titles and basing them off of either the content that has been produced or some obscure, arcane reference made in the article that is only tenuously tied to the rest of the content and thus [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p>Ouch! I usually add a title after I&#8217;ve written something up. It stems from a long habit of writing without titles and basing them off of either the content that has been produced or some obscure, arcane reference made in the article that is only tenuously tied to the rest of the content and thus only understood by my psyche and perhaps the asteroids that I spend so much time talking to [apologies to the gas clouds, I've just been busy lately]. However I thought that perhaps I ought to stop and take stock of the last month or so of output and see what I can learn and where we&#8217;re headed as well. Back to the title; I thought perhaps after adding it that it might appear like I only manage to post information monthly, but upon review realize that it only seems like that because I&#8217;m sad that I just don&#8217;t get more up there for you. Thus, I will mix in some information you might be interested in about my activities along with some information that you might be interested in about the statistics related to my postings.</p>
<div id="attachment_319" class="wp-caption alignleft" style="width: 160px"><a href="http://eve.finkeworld.com/wp-content/uploads/2009/10/September-Stats.png" rel="wp-prettyPhoto[g318]"><img class="size-thumbnail wp-image-319" title="September Stats" src="http://eve.finkeworld.com/wp-content/uploads/2009/10/September-Stats-150x150.png" alt="Visits" width="150" height="150" /></a><p class="wp-caption-text">Visits</p></div>
<p>I had been trying to get the WordPress Stats plug-in to work for several months, but managed to repeatedly get results of zero visits a day [sorry Mom, I know you were reading!] and once I even had -4. I&#8217;m not sure what happened, but as of September 13th, the whole contraption started reporting visits as well as the other reference information. I wouldn&#8217;t have even noticed that, but for a mis-click on &#8220;Blog Stats&#8221; instead of &#8220;Dashboard&#8221;. So I started perusing the results and checking back from time to time. There were several surprising things that I just wasn&#8217;t expecting when I started looking back at the visits, searches, references and onward traffic. I printed the daily views graph all to include in the post and quite by accident the median daily post number was highlighted.</p>
<p>It seems that for the half of September that I was able to get statistics for I managed to get 674 visits. I have to admit a certain amount of joy in this. I fully expect that half of that was Mom trying to see if I had finished training for a <a title="Not Yet Mom" href="http://eve.finkeworld.com/2009/09/14/the-long-dark-hall/" target="_blank">Command Ship</a> yet. The average number of visitors was 39 and the median was 32. If those just seem like random numbers to you, let me put it into perspective. I didn&#8217;t know of more than four people who had visited the site and to find out that nearly 8 times as many visits had occurred as shiny [please help me with the illusion and don't mention unique page views, etc].</p>
<p>Another odd number I&#8217;d like to point out is the number 1. Apparently that is how many of the same search results led to my page being located and served. At no point in the last 17 or so days did people search for same terms to find my page. Again, the number doesn&#8217;t <em>mean</em> anything. I just like things that are different.</p>
<p>Posting about fittings and ore prices appeared to be my niche, without really trying to hit anything in particular. I have no intention of trying to replicate something you can find somewhere else like the fittings of BattleClinic or Scrapheap. They do fittings better to a certain degree, but they also aren&#8217;t the one in my ship and have little to lose by suggesting an alternative that may or may not work. I appreciate their feedback, but also like the fact that my fittings are my own.</p>
<p>For the postings ore prices, I have noticed that they have been steadily coming down across the board as I update the page. I don&#8217;t have enough meta-data to extrapolate anything as interesting as causality [a slippery, dangerous area to tread into with the best of information], but I really am kind of surprised. I don&#8217;t rely on ore as the primary means for my income as much as I once did and only sell a Charon-load or so a month of tritanium these days.</p>
<p>Finally, as I realise this post is nearly as long as my skill plan for a carrier, I&#8217;ll wrap up with some training thoughts.</p>
<ul>
<li>Learning skills suck, but boy am I glad I have them. For now I&#8217;ll lump them in the same category as whiny pvp pirates who can&#8217;t handle changing mechanics, I&#8217;d rather not deal with them, but I&#8217;m glad they are there to provide more depths and aspects to the universe I love to swim in. Train them well and they will change your world.</li>
<li>Support skills does not mean the ability to fly an industrial ship full of capacitor charges. Train electronics, engineering, WU/AWU [I hate you too!], science, mechanics, navigation. Just because there isn&#8217;t another module or battleship attached to the skill doesn&#8217;t make it worthless. I know none of the readers would fly without having these trained, but share with your new corp-mates.</li>
</ul>
<ul>
<li>Training for a command ship has actually been a really gratifying long wait. It is a destination that becomes so much more along the journey. By the time I finish up the training for the command ships I will also have gained the ability to fly logistics and heavy assault ships along the way. In point of fact, after the first command ship, it will only take about 3 weeks to fly any other race&#8217;s set of logistics, HACs and command ships. I will still need to cross-train for the weapons systems, but the broad, hit-or-miss, seemingly random training to this point is actually paying off at this point.</li>
</ul>
<ul>
<li>I believe in doing things well if I can. Training something to level V is not a sign of weakness or stupidity. Ok, it&#8217;s not <em>always</em> a sign of an idiot, the author might well fall in those categories.</li>
</ul>
<p>Ok, I&#8217;m done till next month. [Ok, really I'll probably try to post something tomorrow but will fail miserably, feel bad about it, mope for two days and then rinse and repeat until next month rolls around.]</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/obligatory-monthly-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Long Dark Hall</title>
		<link>http://eve.finkeworld.com/the-long-dark-hall/</link>
		<comments>http://eve.finkeworld.com/the-long-dark-hall/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 07:32:48 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[learning]]></category>
		<category><![CDATA[pve]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[Damnation]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[fleets]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[gangs]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[ship]]></category>
		<category><![CDATA[skills]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/2009/09/14/the-long-dark-hall/</guid>
		<description><![CDATA[<p>I&#8216;m staring down a long dark hallway that is only dimly lit with some bioluminescent globes that are spaced much too far apart to give any sort of definition to the length or features of the corridor. I cannot see the end, nor can I see any distinguishable openings or portals either. My choices now [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p><i>I<span style="font-style: normal;"><a href="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-03.png" rel="wp-prettyPhoto[g266]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-03-tm.jpg" width="130" height="100" alt="Al Abd 03" style="float:right;" /></a><a href="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-04.png" rel="wp-prettyPhoto[g266]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-04-tm.jpg" width="136" height="100" alt="Al Abd 04.png" style="float:left;" /></a><em>&#8216;m staring down a long dark hallway that is only dimly lit with some bioluminescent globes that are spaced much too far apart to give any sort of definition to the length or features of the corridor. I cannot see the end, nor can I see any distinguishable openings or portals either. My choices now are to turn around and abandon this path or proceed onward to see what will become of it. Where will it lead&#8230;? What have I begun&#8230;? What have I become&#8230;?</em></span></i></p>
<p>And so my thoughts on beginning the journey towards my current skill objective come to the fore. I&#8217;ve had long training plans before. They got me into my Covetor and my Hulk and have helped me max out most of my core skills [AWU - I love/hate you]. They are not pleasant to watch, but they are fun to achieve. Kirith Kodachi has kept many people entertained with his own regales of routines passed on his way to the Ninveah and later a ill-fated Nighthawk.</p>
<p><a href="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-01.png" rel="wp-prettyPhoto[g266]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-01-tm.jpg" width="258" height="100" alt="Al Abd 01" style="float:right;" /></a>My own plans are much more modest. I am working toward the skill set needed for the Amarrian Fleet Command Ship,&nbsp;&nbsp;<a href="http://wiki.eveonline.com/wiki/Damnation" target="_blank">Damnation</a>. The die has been cast and the decision made. Currently I&#8217;m just getting rolling on my Battlecruiser V training. Then it&#8217;s a relatively shorter time to Amarr Cruiser V, Warfare Link Specialist IV, and Logistics IV. I&#8217;m already excited, but trying to temper that elation with the knowledge that it will still be awhile. I&#8217;m also trying really hard to ignore the results of my rather <a href="x-blogpost://9cfdf10e8fc047a44b08ed031e1f0ed1@f93419e12751d465f341edbf9e40ff70" target="_blank">Scientific</a> <a href="x-blogpost://705f2172834666788607efbfca35afb3@f93419e12751d465f341edbf9e40ff70" target="_blank">Background</a> which includes such minor details as having pants for offensive skills. I&#8217;ll need to pick up some more training in heavy missiles and heavy assault missiles to be an effective fleet member.</p>
<p><a href="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-02.png" rel="wp-prettyPhoto[g266]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-02-tm.jpg" width="109" height="100" alt="Al Abd 02" style="float:left;" /></a> The impetus for this impulse is the desire for our fleet to be able to run sleeper sites more quickly and efficiently. With the added range for HAM&#8217;s, I think it might even be useful to fit them. With a couple cheap [it's all relative right?] rigs I can fling a HAM out to 40 km for approximately 260 DPS and just a smidge over 1,000 alpha strike volley. This is modest damage, but coupled with the ability to be cap stable while running both RR and links is too hard to ignore. In the meantime, I&#8217;m an entertaining myself by pasting pictures of my new ship all over the inside of my pod. [In case you hadn't noticed them all over this post by now. I'm also playing around with fittings for <i>Al Abd</i> [the name I've already chosen].</p>
<div style="text-align: center;">
  <a href="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-05.png" rel="wp-prettyPhoto[g266]"><img src="http://eve.finkeworld.com/wp-content/uploads/2009/09/Al-Abd-05-tm.jpg" width="400" height="225" alt="Al Abd 05.png" /></a>
</div>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/the-long-dark-hall/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Through the Veil</title>
		<link>http://eve.finkeworld.com/through-the-veil/</link>
		<comments>http://eve.finkeworld.com/through-the-veil/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 05:47:41 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[learning]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[cost]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[pain]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[thoughts]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/2009/09/10/through-the-veil/</guid>
		<description><![CDATA[<p>And so it happens. There is the past that is always with us. There is the present that is always running away from us. And finally there is the future that never quite manages to get here. There will always be another ship to build, another system to swim, another skill to train, et cetra. [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p>And so it happens. There is the <a href="http://eve.finkeworld.com/2009/09/09/some-perspective/" target="_blank">past</a> that is always with us. There is the <a href="http://eve.finkeworld.com/2009/09/09/moving-forward-through-time/" target="_blank">present</a> that is always running away from us. And finally there is the future that never quite manages to get here. There will always be another ship to build, another system to swim, another skill to train, <i>et cetra</i>. From my past I have trained to be a good scientist. For the present I am working on a few small projects, but the future draws my eyes to the misty veil of time. What then shall I do and where shall I go? Do I need this or that skill to get it done and how best to proceed in that direction? The future is always full of questions.</p>
<p>One of the things that has changed radically within the universe that we all swim through is the way new capsuleers join us. As technology has improved and the cloning and pod-pilot technology matured, we arrive at our current place where not only can you improve yourself towards any desirable end, you can also improve and train in what would seem like no direction at all. Now a pilot can not only improve her ability to learn skills that improve her ability to pilot ships that improves her ability to learn/earn/kill/thrill, but that same pilot can utilize the new technology available to <a href="http://wiki.eveonline.com/wiki/Neural_remapping" target="_blank">rearrange</a> the very fabric of the brain to enhance certain basic attributes or reduce others.</p>
<p>The veil around my own future has grown quite thick, and I am left without real pictures of what it will look like. There have been some things that I have always wanted to do, but given the lack of direction, I let them wander. I also know that sitting here in this present and expecting to get a clearer view of the future will never cause the past to go away or said future to become clearer. I have decided then, to walk off into that veil of mist. I have been to the new technology, and drank deeply of its mind altering draught. I am now as balanced in ability as any and only break down and cry a little about my slightly slower skill training in science on days that end in &#8220;Y&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/through-the-veil/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Moving Forward Through Time</title>
		<link>http://eve.finkeworld.com/moving-forward-through-time/</link>
		<comments>http://eve.finkeworld.com/moving-forward-through-time/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 12:16:52 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[learning]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[cost]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[pain]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[thoughts]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/2009/09/09/moving-forward-through-time/</guid>
		<description><![CDATA[<p>Greetings from the past. I have arrived here to continue what was begun with a previous post on perspective. I wanted you have some background as I looked back at some of the things that have been going on lately, as well as what will happen in the future.</p>
<p>To some extent, we are all fellow [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p>Greetings from the past. I have arrived here to continue what was begun with a previous <a title="Some Perspective" href="http://eve.finkeworld.com/2009/09/09/some-perspective/" target="_blank">post</a> on perspective. I wanted you have some background as I looked back at some of the things that have been going on lately, as well as what will happen in the future.</p>
<p>To some extent, we are all fellow time travelers. We do not exist here and now, independent of our previous self or actions. No matter how much we would like to be unassociated with what we might have done, or reconnected to a prior success, we are temporal creatures, bound by our own definitions and limitations of time. Now that was an incredibly long way to say, we can&#8217;t change the past and must proceed to the future while living in the now.</p>
<p>I have made some <em>questionable</em> <a href="http://eve.finkeworld.com/2009/08/06/where-i-am/" target="_blank">decisions</a> in my past. I live with the ramifications and know that my ships will someday all swim with a captain that has made those same mistakes in her past. But the ships all keep swimming. They have no mistakes made, no past memories, no baggage brought forward. Her <a title="Big Fish" href="http://wiki.eveonline.com/wiki/Abaddon" target="_blank">Abbadon</a> swims in the same space that her <a title="Little Fish" href="http://wiki.eveonline.com/wiki/Burst" target="_blank">Burst</a> does. Thankfully your <a href="http://wiki.eveonline.com/wiki/Typhoon" target="_blank">Typhoon</a> doesn&#8217;t regret not getting the mission time bonus any more than my <a href="http://wiki.eveonline.com/wiki/Drake" target="_blank">Drake</a> does.</p>
<p>I studied long and hard to learn how to invent things and do it well. I managed to pick up a few ships along the way, but not nearly like others have done alongside me. Most of my corp-mates can fly <a href="http://wiki.eveonline.com/wiki/Battleship" target="_blank">battleships</a> [and a few of them even know how to fit them], while I am very happy in a <a href="http://wiki.eveonline.com/wiki/Battlecruiser" target="_blank">battlecruiser</a> sized hull. I don&#8217;t have much ability to deal damage, but most every ship I fly can soak a lot of it up. I have a lot of my training invested heavily in science and I have loved every minute of it.</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/moving-forward-through-time/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some Perspective</title>
		<link>http://eve.finkeworld.com/some-perspective/</link>
		<comments>http://eve.finkeworld.com/some-perspective/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 11:46:59 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[learning]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[cost]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[pain]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[thoughts]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/2009/09/09/some-perspective/</guid>
		<description><![CDATA[<p>From an early age, listening to my parents wax eloquent about the physics behind their Micro Warp Drives and the best way to insure success when inventing various tech 2 ships, I was hooked on science. I received my first home-datacore set when the rest of my playmates were still tinkering with frigate models. I [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p>From an early age, listening to my parents wax eloquent about the physics behind their Micro Warp Drives and the best way to insure success when inventing various tech 2 ships, I was hooked on science. I received my first home-datacore set when the rest of my playmates were still tinkering with frigate models. I was far from the only Achuran to be born to in Inventor enclave, nor the only one to like science and pursue that as a career. But on the other hand &#8211; I also had a great passion for the way the universe was knit together and was determined to understand it all!</p>
<p>I quickly graduated with advanced degrees in a broad range of science fields related to capsuleer endeavors and knew that to continue to learn and explore I would need to get out of Saisio and be able to visit the stars. I managed to barely scrape through training and prepare for the transition into the life of a &#8220;pod-pilot.&#8221; Don&#8217;t let anyone lie to you, the necessary pseudo-suicide, transneural burning scan to jump into the waiting pod-clone was painful [and it still is]. However, now I was free to swim through the stars in a super-massive space fish.</p>
<p>My parents, through good investments with and years of working for the megacorporation, Lai Dai, had managed to accrue a significant sum of interstellar credits and fitted me with a modest Bantam frigate and some direction to pursue. I headed for the stars and began working toward my dream as a free-lance inventor. I left the construction details to various station-side facilities, sales were done by other representative and I left the ship in the care of the knuckle-draggers. I knew how to fit a mean scanning ship or mine with the best of them, but even the thought of combat was something that was endured as a means to an end. To that end, I was spending every last ISK that I could generate on buying the skills to train and learn.</p>
]]></content:encoded>
			<wfw:commentRss>http://eve.finkeworld.com/some-perspective/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
