Isk Per m3

14/06/10 11:39 PM
Jaspet 47.03
Omber 47.14
Hemorphite 55.62
Pyroxeres 57.70
Hedbergite 66.18
Veldspar 66.67
Kernite 70.01
Plagioclase 72.02
Scordite 75.25
Spodumain 80.33
Dark Ochre 98.81
Gneiss 100.86
Crokite 185.46
Bistot 232.34
Arkonor 288.02

Some Perspective

From an early age, listening to my parents wax eloquent about the physics behind their Micro Warp Drives and the best way to insure success when inventing various tech 2 ships, I was hooked on science. I received my first home-datacore set when the rest of my playmates were still tinkering with frigate models. I was far from the only Achuran to be born to in Inventor enclave, nor the only one to like science and pursue that as a career. But on the other hand – I also had a great passion for the way the universe was knit together and was determined to understand it all!

I quickly graduated with advanced degrees in a broad range of science fields related to capsuleer endeavors and knew that to continue to learn and explore I would need to get out of Saisio and be able to visit the stars. I managed to barely scrape through training and prepare for the transition into the life of a “pod-pilot.” Don’t let anyone lie to you, the necessary pseudo-suicide, transneural burning scan to jump into the waiting pod-clone was painful [and it still is]. However, now I was free to swim through the stars in a super-massive space fish.

My parents, through good investments with and years of working for the megacorporation, Lai Dai, had managed to accrue a significant sum of interstellar credits and fitted me with a modest Bantam frigate and some direction to pursue. I headed for the stars and began working toward my dream as a free-lance inventor. I left the construction details to various station-side facilities, sales were done by other representative and I left the ship in the care of the knuckle-draggers. I knew how to fit a mean scanning ship or mine with the best of them, but even the thought of combat was something that was endured as a means to an end. To that end, I was spending every last ISK that I could generate on buying the skills to train and learn.

Upcoming EVE Expansion Details

In a recent press release, CCP has announced that they fully intend to add the ability to actually get IN spaceships and fly them around the New Eden galaxy. No longer will players be limited to walking around in stations or duking it out over planetary resources, but will have the opportunity to see uncharted realms of nebulae and stars, wormholes and anomalies. Finally, a space based MMO where you can assume the role of a slick combat pilot or a disenfranchised trader. You could be a great merchant tycoon, spreading your wares and influence over hundreds of systems or a puny, low-sec pirate, camping a lonely gate in Aunenen. . . .

Personally, I’m very excited to be able to fly spaceships. As I look back to why I started playing EVE in the first place, it was so that I could fly a spaceship. Science & Maths, PvP & PvE, Research & Industry were all just icing on the cake as I get to fly a spaceship. So maybe in my excitement and desire to fly a spaceship, I missed the memo that said I would like flying spaceships more if I could only get out of my spaceship and walk around in a station or shoot other people on a planet. Shoe-horning the sovereignty mechanic on top of this seems like a poor and somewhat tenuous connection to flying spaceships.

If I really wanted a walking avatar, I would have probably not chosen EVE and a game designed around flying spaceships. Maybe it’s just sour grapes and disenchantment over the lack of any real science and industry features being delivered in the Quantum Rise patch [hardly an expansion] or perhaps it is just “old-timers” disease whereby I cannot embrace the inevitable changes that happen to things you love [they grow old and die]? I just cannot ken the path CCP is charting and what I can see does not really impress nor intrigue me.

In reality, if I was really desirous of shooting people from a first person perspective, I would have stopped flying a spaceship some time ago and bought and played a first person shooter. Maybe even something like Dust 514 where I hear they are going to add “Flying In Space” [FiS] Soon™.

Refit for a Bit

We successfully dismantled the POS from our little corner of wormhole space and got everything moved out and back into high security space. There was one little hiccup as a bunch of fuel was exported to an island [group of high-sec space surrounded by low-sec/0.0 space] that required a bit of scouting to extricate.

We’ve learned a lot about the whole procedure and how to approach wormholes which makes the operation an overall success. The main drawback was the initial investment was probably overkill for the returns, but in terms of knowledge was likely priceless.

Personally, I have a very low wallet and need to seriously rectify that. As we are also looking at moving into more permanent tech three (T3) production, the capital investment costs are still accumulating [labs, reactors, component bpos, reactions, skills] and will need to be factored into the final evaluation. We saved all of the salvage from our time in the ‘hole as a precursor to production, but are considering putting it up for sale as a support for future wormhole expansion.

Transfer of Power

After several abortive and/or unsuccessful attempt to get all of our stuff moved in to our new little circle of space that we are calling home, one of our most adventurous combat pilots found a wormhole. As Letrange mentioned recently, sometimes the best place to look is in the wormholes that connect you to other wormhole systems.

  • It was only 6 jumps from where we started.
  • It was in high security space.
  • It had a local station.

As we’re quickly learning, there were things that obviously needed to be weighed in the balance, namely:

  • The high-sec wormhole had less than four hours of life.
  • The high-sec wormhole was over half depleted due to some other group exploring it.
  • The only ships we had to move stuff was an Iteron Mark IV and an aging Iteron Mark I.

Leaving.pngSo at approximately 18,000 m³ between us per trip we started taking bites out of the supplies we wanted. The modules our pilots had been requesting to refit with for encountering sleepers was fairly easy to fit. The real challenge was definitely the defensive tower arrays that had not made it in the first round.

After five or six trips, our other non-industrial, combat-oriented pilot had to head out and I decided to make as many more trips as I could. I managed about five more before the wormhole decided that it has been awake long enough and in a final surge, expunged the last of its cosmic energy.

This time though, I was on the unknown side and headed toward our tower.

My Inner Self

I found myself mining some ice to fuel our wormhole tower. As it was an off-peak time, there wasn’t anyone else from the corporation, so I was flying back and forth. The Hulk can hold three cycles with the cargo optimization rigs, so every 13 minutes or so I would make the round trip.

As I was getting several dock/un-dock cycles, I was able to catch one of the persistent display issues I’ve been having with my camera drones. A couple of them seem to have gone rogue and I get some very odd views. The net result was the following picture:

Inside My Hulk.png

The effect is more interesting that upsetting. Any adjustments to the cameras’ vector, and they immediately self correct.

[M]Ore for the Masses

I’ve updated the ore-values-by-jetcan listing on the left sidebar. These values reflect relatively current buy-weighted, market rates for the refined products, assuming a 100% rate of refine and 0% taxes. The relative distance to market is not compared, nor are low-sec regions included. I realize again that this doesn’t fit everyone’s needs, nor does it take into account the value of Omber/Kernite on contract for mission runners. That said, it does offer a quick metric to see how profitable a certain ore is/isn’t going to be. I tend to just hit a belt or a deadspace site and work on everything from Veldspar on down. To each his own.

I also want to take this time to remind all of my industrial friends that CCP has pretty much stolen the old Doritos slogan, “Mine all you want, we’ll make more.”

I’m Not Catching Up

I don’t have all my ducks in a row. If I did, this wouldn’t be only second notice after a big dry spell. I’m trying to get caught up and re-arrange a few things. In the midst of all of this, I think I have determined what caused the previous communications outage.

Sure there was the tragic loss of hardware, resulting in an inability to connect to the interweb. Sure there were a lot of changes going on around me. I think that the real reason is much more insidious. As I looked back over some of the last pages that I had written and the information I had disseminated, one particular piece stood out. I mentioned something about trying to get caught up.

What was I thinking? More about that later. First a look at some possible methods things could have come to the horrible state that I found them in.

Had I become so cavalier with my time that I felt it necessary to provoke that God the Amarrian Cape Covered Corps keep babbling about [Just kidding Empress Jamyl. Don't suicide bomb my Hulk.]. I only meant that I intended to catch up. I in no way meant that I had it easy and needed a strong dose of hardship to bring me back to reality.

Perhaps I had pissed off the pragmatic capitalist pigs, er, Caldari. They knew I was beginning to get into a swing with my medium hybrid ammo store. It could have just been a case of warranted market pvp that resulted in my whole system of work getting screwed up completely. I was only making an average of 300-500,000 isk per day, which is hardly worth a kingdom.

I really didn’t have the Gallente or Minmatar on the radar. Mayhap it was just that little slight of attention that warranted there subtle interference. They could have always just let things be as I fully intended to sell them hybrid and projectile ammo too.

Regardless of the method, the reason was always the same. I had tempted fate and destiny had rained down ruin and distruction. Well pain and suffering. Well really just inactivity and boredom. I danced with destiny and she trampled all over my tulips before passing out drunk in my ship maintenance bay, obscenely blocking the airlock safety sensor. I’m to blame.

If you got this far, I’m sorry. I didn’t mean to get caught up. I will always be behind.

Je suis le ténébreux,- le Veuf, – l’inconsolé,
Le Prince d’Aquitaine à la tour abolie:
Ma seule étoile est morte, et mon luth constellé
Porte le soleil noir de la Mélancolie.

A Carebear’s Carebear

How we conceptualize the universe around us plays an important part in determining what we find enjoyable. I once commented to a friend that I am that most detestable of all MMO participants. I am the carebear’s carebear. I find an enormous amount of fulfillment and satisfaction in helping people out and even more so if that person is an industrial ship flying, mining & manufacturing, POS-building, spreadsheet yield calculating fool of an EVE player. I see EVE as a relatively inhospitable, cold place that takes new pod pilots and tends to mount their broken, lifeless corpses on the ends of blasters and auto-cannons while simultaneously spreading any remaining biomass all over the scrap metal shavings to gum up the salvage scavengers.

From this point of view it a short jump to utter fatalism, that if we’re all going to die, we might as well go out with a bang and take any poor pods we meet along the way with us. There are some people who do this very well and with aplomb. They warp, web, point, shoot and pod all in the same breath. They tend to speak loudly and carry large sticks. The are only two options, death and victory. May the gods forgive any poor pilot who happens to escape their wrath. Anyone who runs is then inept and unprepared for life and will obviously meet their end in a quick and hopefully painful manner. How dare someone not engage them in combat! What lowly, incompetent fools to think themselves above an encounter. They should be vocally and wildly ridiculed from the com channels so that everyone else can look on in disgust at their craven behavior.

Or you can decide that this is a place that obviously needs your kind and patient touch. Your isk can make the difference in a young pilot’s life. They might decide that there’s nothing worth the time and energy when the world is out to get them. Oh, how extravagant the gift of a new frigate seems to the player who loses 2 in the first couple of days. The bonds of fraternity forged on the sharing of information and piloting proficiency are strengthened by the application of liberal amounts of understanding and redemption. What uncommon operators and precious pilots lie beneath the common dross of humanity waiting to be refined?

There is a balance that must needs be reached between the pain and providence of new players. Heavenly help does not replace the harsh reality of hell in space. Neither does being beaten bloody mean better basics. If we are to watch our world continue to grow, we need each other. You pirates shoot, maim and kill. However know that I will be teaching other to run, hide and if necessary crawl.

Sadness Falls From Skies

I don’t know where to begin. It seems the universe is going to change radically in the next couple of days. The faithful, foolproof capsuleer mnemonic skill training system is going under a radical frameshift resulting in a cessation of training when you capsuleer membership dues aren’t paid. It seems that even though the system was unintentionally created this way and has operated this way without fail for the last 5 years, it has now become a necessity.

The sadness comes from the loss of many good capsuleers. It seems times are getting lean and the inability to keep your dues paid is nothing new. However, now without being able to continue to learn, it is likely that a lot of players won’t be interested in coming back. They’ll likely pick up jobs planetside or maybe just fly off the radar somewhere….

For myself, I don’t think I would have still been playing if this had been in effect from the beginning. :(

Finding Beauty

Keeping up with all the goings on this week has been a trial in and of itself. And what has been going on that needs so much energy? Well – nothing! That is I just have gotten back from some much needed R & R in Kamio. I was getting a little burned out with all of the missioning I was having to do to get my standings up for refining and really needed a break. I love the Kami system with it’s grand cloud sweep and the way the colors play back and forth across your display as you warp around. It’s one of those systems I pass through quite a bit on the way to and from The Forge and I always think to myself, “This would be a cool place to live.”

I have several of these systems, but Kamio was the first. to really drive home the beauty of the omniverse that we all fly in. I’m not Amarrian, but I’m almost tempted to support their nonsense of some divine action in it’s formation. It evokes some of the images captured in the Gallente heritage museum data streams.

What systems do you love to look at? Where did you fall in love with the beauty of our EVE omniverse?