15/05/11 08:39 AM
Arkonor 285
Bistot 217
Mercoxit 192
Crokite 187
Hedbergite 171
Hemorphite 168
Jaspet 152
Dark Ochre 147
Pyroxeres 118
Kernite 106
Veldspar 99
Scordite 93
Gneiss 90
Plagioclase 88
Spodumain 82
Omber 81

COPYRIGHT NOTICE

EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. CCP hf. has granted permission to Our EVE to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, Our EVE. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.

Back In the Saddle

I’ve finally been able to get some time to sit down and actually play, write and most importantly fly! The second stage of wormhole operations [WH 2.0] has been proceeding at full steam. I sincerely apologize to anyone wondering what was going on. We managed to find a nice little class three wormhole system with a static, high-sec, regenerating wormhole. I’m hoping to be able to use this as our staging ground for further wormhole operations and production ventures. In effect, the wormhole space gives us a small, portable pocket of null-sec from which to operated out of, without the associated hassle of carving said bit out from some existing alliance death-grip.

It is exciting to think and dream about the future possibilities of T3 production and supply, but at the same time we need to remain grounded in reality. We’re trying to work out what our needs are as opposed to what we’d merely like or want. Do we need that large faction tower? [probably not.] Do we need the ability to manufacture the full range of T3 hulls and subsystems? [Maybe as many as we can get, but understanding that we probably can't compete with the larger alliances.]

We have for all intents and purposes created a mini-alliance with in the corp. We have a dedicated group of wormhole engineers [what we're calling the people doing everything in the WH] and another group that are still in high-sec. We’re not opposed to a full fledged alliance, but currently don’t see the benefits outweighing the costs. Perhaps in time my views will change.

In news unrelated to WH’s, I noticed that I am nine days away from celebrating my one year anniversary with the Engineers. It has been an interesting and fun time, and it is neat to look back on all of the things we’ve accomplished and learned. I’ve moved from barely flying my Retriever to being a proficient ABC miner in a fully tricked out Hulk. I’ve expanded my personal BPO collection to include most all of the other ships and modules that I like to fly and use. The corporation has moved from selling a variety of T1 modules, ships and ammunition into an ever increasing number of T2 items and ships. I know there is still a lot of things we could do and improve upon, but we’ll get there. Step by step.

Refit for a Bit

We successfully dismantled the POS from our little corner of wormhole space and got everything moved out and back into high security space. There was one little hiccup as a bunch of fuel was exported to an island [group of high-sec space surrounded by low-sec/0.0 space] that required a bit of scouting to extricate.

We’ve learned a lot about the whole procedure and how to approach wormholes which makes the operation an overall success. The main drawback was the initial investment was probably overkill for the returns, but in terms of knowledge was likely priceless.

Personally, I have a very low wallet and need to seriously rectify that. As we are also looking at moving into more permanent tech three (T3) production, the capital investment costs are still accumulating [labs, reactors, component bpos, reactions, skills] and will need to be factored into the final evaluation. We saved all of the salvage from our time in the ‘hole as a precursor to production, but are considering putting it up for sale as a support for future wormhole expansion.

Transfer of Power

After several abortive and/or unsuccessful attempt to get all of our stuff moved in to our new little circle of space that we are calling home, one of our most adventurous combat pilots found a wormhole. As Letrange mentioned recently, sometimes the best place to look is in the wormholes that connect you to other wormhole systems.

  • It was only 6 jumps from where we started.
  • It was in high security space.
  • It had a local station.

As we’re quickly learning, there were things that obviously needed to be weighed in the balance, namely:

  • The high-sec wormhole had less than four hours of life.
  • The high-sec wormhole was over half depleted due to some other group exploring it.
  • The only ships we had to move stuff was an Iteron Mark IV and an aging Iteron Mark I.

Leaving.pngSo at approximately 18,000 m³ between us per trip we started taking bites out of the supplies we wanted. The modules our pilots had been requesting to refit with for encountering sleepers was fairly easy to fit. The real challenge was definitely the defensive tower arrays that had not made it in the first round.

After five or six trips, our other non-industrial, combat-oriented pilot had to head out and I decided to make as many more trips as I could. I managed about five more before the wormhole decided that it has been awake long enough and in a final surge, expunged the last of its cosmic energy.

This time though, I was on the unknown side and headed toward our tower.

To Do and Too Done

I recently read somewhere that the average to-do list survives unchanged for 22 minutes once begun. It takes that long for either something in the universe around you to change or your perception of it. It took us that long to realize that the process of moving into our little pocket of wormhole space was not going according to plan.

The tower was up and some of the arrays were up and ready. Most of the pilots had been able to take their primary ships through and a few of the secondary/utility hulls. The wormhole had crashed and many supplies where still not in system. Immediate prepartions went into place to locate additional insertion points. The supply lists were updated to include additional items

The next insertion point was two jumps into Amarr low security, but relatively close and uninhabited. The preparation to move was made and scouts organized. A little bit of dancing with an Onyx delayed the process a bit, but eventually we were ready to for the second insertion. Due to our relative inexperience with wormholes, we had forgot to assess the mass available in the new wormhole and were ultimately unable to get our ships through.

About this time, Mr. Onyx decided to come back with some of his friends and bring our endeavors to a halt for the moment. Small ship pilots were sent on through with what supplies they could carry and the Charon was docked up to wait for a less populated time to return to high security space.

With some frantic searching, directional scanning and self-scouting, the Charon was firmly back in high-sec.

Down the Rabbit’s Hole

And so it begins…

We’ve gathered all the fuel, most all of the supplies and we’ve got a possible wormhole scanned down. It’s a gentle Class 2 system with several signatures ready to process and not too big. We’re loading the ships and I’m out making bookmarks in the new system to prep for everyone being there.

Then a few minutes later I’m back with an Orca load full of fuel and tower. After anchoring the tower and getting it online, I get the ship arrays to anchoring and head back to bring in the rest of the supplies and escort the rest of the cohort in. We all meet at the known space side of the hole and prepare to jump. One, two, three and then me.

Except, the wormhole collapsed! No! No! NO! fortunately the ones that are through have some supplies and aren’t incapable of protecting themselves, but it is going to make it a bit harder to really get started. More to come later.

A Monumental Decision

I’ve decided to take the plunge and jump on the wormhole bandwagon. Several corp-mates and I are going to try to make a go of it and see if we can’t make some isk, have some fun, shoot some Sleepers and generally do some things we haven’t done before.

We planning to take a tower, fuel, ships, modules and ammo with us to see what all we can find. We’re still working on what exactly that will all look like when we actually jump through. I’ll try to post some of what we’re taking and why.

I’m Not Catching Up

I don’t have all my ducks in a row. If I did, this wouldn’t be only second notice after a big dry spell. I’m trying to get caught up and re-arrange a few things. In the midst of all of this, I think I have determined what caused the previous communications outage.

Sure there was the tragic loss of hardware, resulting in an inability to connect to the interweb. Sure there were a lot of changes going on around me. I think that the real reason is much more insidious. As I looked back over some of the last pages that I had written and the information I had disseminated, one particular piece stood out. I mentioned something about trying to get caught up.

What was I thinking? More about that later. First a look at some possible methods things could have come to the horrible state that I found them in.

Had I become so cavalier with my time that I felt it necessary to provoke that God the Amarrian Cape Covered Corps keep babbling about [Just kidding Empress Jamyl. Don't suicide bomb my Hulk.]. I only meant that I intended to catch up. I in no way meant that I had it easy and needed a strong dose of hardship to bring me back to reality.

Perhaps I had pissed off the pragmatic capitalist pigs, er, Caldari. They knew I was beginning to get into a swing with my medium hybrid ammo store. It could have just been a case of warranted market pvp that resulted in my whole system of work getting screwed up completely. I was only making an average of 300-500,000 isk per day, which is hardly worth a kingdom.

I really didn’t have the Gallente or Minmatar on the radar. Mayhap it was just that little slight of attention that warranted there subtle interference. They could have always just let things be as I fully intended to sell them hybrid and projectile ammo too.

Regardless of the method, the reason was always the same. I had tempted fate and destiny had rained down ruin and distruction. Well pain and suffering. Well really just inactivity and boredom. I danced with destiny and she trampled all over my tulips before passing out drunk in my ship maintenance bay, obscenely blocking the airlock safety sensor. I’m to blame.

If you got this far, I’m sorry. I didn’t mean to get caught up. I will always be behind.

Je suis le ténébreux,- le Veuf, – l’inconsolé,
Le Prince d’Aquitaine à la tour abolie:
Ma seule étoile est morte, et mon luth constellé
Porte le soleil noir de la Mélancolie.

Profit by Jetcan

I tend to mine by jetcan. By working in a fairly backwater, dead-end systems, I can jetcan mine in relative privacy and without a lot of interference. This led to me calculating my yields and profits in terms that I could relate to. While I could count cycles of ore mined, I quickly lose track of which beams have cycled and how many times. It’s much easier to keep track of cans that I’ve completed.

At the end of the day I can easily tally how many cans I’ve mined and approximately how much it is worth. While I almost never have a can of only one type of ore, it much easier to make an approximate valuation based on complete can ore breakdowns.

I’ve added a list of ore values by jetcan to the sidebar on the left. These are calculated based on a 100% refine and a weighted average of prices for the refined minerals. Of note is that Scordite is currently the best of the cheap ores in high-sec and Jaspet is pretty much crap all-around.

Corporate Communications Collective

I’m not sure if anyone would be interested in a corporate blog, but since I had the room I thought I would go ahead and give it a go. I’d like to provide a place for my fellow corp-mates and I to post articles and information about flying, living and working in EVE. I think we already have some of the best pilots in the area and am happy to be associated with them. I’ve heard some negative comments about previous incarnations of the DSGE and have been happy to report that none of those considerations still exist.

Let’s continue to work together to create a great place for all of us.