This last week we got our first concrete look at part of what is coming down the pipe in the near future. In a combined announcement from Outer Rim Excavations and Deep Core Mining, the new Orca was presented to the universe. It has the news wires all in a tizzy about it’s various aspects and roles it can perform. As with any new product, there are both fans and detractors. I tend to remain pessimistic about improvements until I actually see them, but I also have to admit that this really has me excited. It is at the core, a Mining Command Ship.
From the released information the specs are impressive. It will still likely have some tweaks before we see it in production, but the possibilities are phenomenal. I’m not privy to all of ORE’s and DMC’s research and test data, but what I have seen is a good start. The ship is laid out with the following information:
Ship Bonuses
- 250% bonus to tractor beam range [70km means you'll need long range targeting]
- 100% bonus to tractor beam velocity [1km/sec means just over a minute to drag from range]
- 500% bonus to survey scanner range [125km means you can tell what people are mining?]
- 99% reduction in the use of gang mods
- Multiple gang mods can be fit without command processors
Skill Bonuses
- 3% increase in mining foreman links per level
- 5% increase in cargo capacity per level [meaning w/ T1 rigs will hold just over 90,000 m3]
The announcement mentions a material cost of approximately 400 million and a BPO cost of 1 billion. The initial BPO specs could change, but they indicate a total cost to own all part BPOs of around 7 billion. I would expect that the ship initially debuts for about 800 million to 1 billion and eventually will settle down closer to 600 million.
The specs also list a cargo capacity of 30,000 m3 + 30,000 m3 corporate hanger + 400,000 m3 ship maintenance array. It can effectively haul two rigged Hulks, but not a battleship.
The press release has been met with a lot of discussion ranging from cargo space adjustments, the need to buff this and that aspect of the ship and the general “it’s a crap ship that doesn’t meet my needs” opinions.
The ability to fly the ship is based on a new skill called Industrial Command Ships which means going back to school to fly it. Most of the rest of the skills I’ve studied before. If they change the skill requirements, I’ll probably have to get back to hitting the books hard.