Isk Per m3

25/08/10 15:39 PM
Jaspet 55.92
Omber 55.99
Hemorphite 62.18
Pyroxeres 68.21
Hedbergite 74.04
Veldspar 65.77
Kernite 88.68
Plagioclase 84.13
Scordite 68.17
Spodumain 75.94
Dark Ochre 95.49
Gneiss 95.24
Crokite 172.65
Bistot 216.26
Arkonor 270.56

Making Plans [and Shooting Plans Down]

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With the plethora of skills, ships, modules, options, directions, et cetra available in the galaxy, I am constantly torn between heading off one direction and then another. I’m sure you’ve all face similar decisions: choosing to train for a little bit more missile damage; ship agility; drone speed; construction efficiency; mining yield; scanning speed [eek]; better tank. The list goes on and on forever! An acquaintance of mine has focused on frigates and frigate related combat skills since he started playing three years ago. He estimates that in another year, he’ll have all Tech 1 and Tech 2 frigates and their associated skills trained. He is looking to possibly move into cruiser level skills then for the next 3-4 years. His comment, “What other option in the galaxy even allows for a 5 year plan?”

This got me to thinking about what I wanted to do for the rest of this year. I began by looking back and taking stock of how far I have come since first hardwiring into the capsule as well as where I am currently. Corporately I’ve managed to be part of a dead and dying corp, a new alliance and finally a solid industrial corp as part of a silent, unspoken alliance. Job-wise I’ve transitioned from a mainly mining pilot to one that also does a fair amount of research and manufacturing, scanning and hauling, missioning and mining. I love the jack-of-all-trades mentality I’ve developed and really want to pursue that.

So in reflection, I’ve come across a goal of sorts: Everything. I like being utilitarian and having efficacy. I wonder what that will look like. In looking ahead, I have some more general goals like keeping my training rate high [another 20,000,000 skill points], earning money, having fun and flying ships. Given that it looks like you will be able to change your skill point specifications for the new update, a whole world of possible career options open themselves up to exploration. The more specific goals about which I might have are proving a bit more elusive. So, I wrap this up with a quick question about your goals for the year?

  1. MorphNo Gravatar posted the following on February 19, 2009 at 9:08 pm.

    Nice to read about another Jack of all Trades :) . I can assure you that especially once you get more skillpoints, and you actually get good at some areas, it’s very nice to be able to do multiple things in the game !

    For now I am working on some industrial skills and doing some leftover shield and capacitor ones mixed in ;) . And there always seems to be some science skill that seems handy for being able to invent something or other ;) .

  2. LeumasNo Gravatar posted the following on February 20, 2009 at 5:23 pm.

    I get bored too easily sticking with a specific plan for more than a few months, so I am always changing my focus. I love that I am not restricted in what I can do.

    Working on marketing skills at the moment, as I am spending long periods away from the game and want to be earning money while away. Finishing up some refining skills as well.

  3. Casiella TruzaNo Gravatar posted the following on February 23, 2009 at 4:20 pm.

    My main (Casiella) is a bit of a jack-of-all-trades: high trade and industry skills, very competent with covops and scanning, can fly transport ships and the Orca, and working right now on drones and Gallente ships for PVE.

    At the same time, I have a dedicated research alt and another alt moving into small-ship PVP (yarr!). So I’d say that training those two for the rest of the year is fairly clear, while I never plan things out for Casiella more than a month or two in advance.


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