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		<title>Comment on Crucible Coming by Penny Ibramovic</title>
		<link>http://eve.finkeworld.com/crucible-coming/comment-page-1/#comment-1073</link>
		<dc:creator>Penny Ibramovic</dc:creator>
		<pubDate>Tue, 29 Nov 2011 17:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1158#comment-1073</guid>
		<description>Oh no, I&#039;d probably bump in to one!</description>
		<content:encoded><![CDATA[<p>Oh no, I&#8217;d probably bump in to one!</p>
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		<title>Comment on Crucible Coming by Kename Fin</title>
		<link>http://eve.finkeworld.com/crucible-coming/comment-page-1/#comment-1072</link>
		<dc:creator>Kename Fin</dc:creator>
		<pubDate>Tue, 29 Nov 2011 14:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1158#comment-1072</guid>
		<description>Sharks swim in circles...</description>
		<content:encoded><![CDATA[<p>Sharks swim in circles&#8230;</p>
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		<title>Comment on Crucible Coming by Penny Ibramovic</title>
		<link>http://eve.finkeworld.com/crucible-coming/comment-page-1/#comment-1071</link>
		<dc:creator>Penny Ibramovic</dc:creator>
		<pubDate>Tue, 29 Nov 2011 12:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1158#comment-1071</guid>
		<description>Phew, good timing by CCP. I don&#039;t know what I&#039;d do without a Fin. Swim in circles, or something equally directionless.</description>
		<content:encoded><![CDATA[<p>Phew, good timing by CCP. I don&#8217;t know what I&#8217;d do without a Fin. Swim in circles, or something equally directionless.</p>
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		<title>Comment on Missiles Plugging Away by Interesting Link #8: Missile Implants &#171; Serpentine&#039;s Eve</title>
		<link>http://eve.finkeworld.com/missiles-plugging-away/comment-page-1/#comment-1068</link>
		<dc:creator>Interesting Link #8: Missile Implants &#171; Serpentine&#039;s Eve</dc:creator>
		<pubDate>Thu, 13 Oct 2011 03:11:12 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=976#comment-1068</guid>
		<description>[...] http://eve.finkeworld.com/missiles-plugging-away/ Share this:TwitterLike this:LikeBe the first to like this post. [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://eve.finkeworld.com/missiles-plugging-away/" rel="nofollow">http://eve.finkeworld.com/missiles-plugging-away/</a> Share this:TwitterLike this:LikeBe the first to like this post. [...]</p>
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		<title>Comment on Hardware Hardwirings for Hard Rocks by Eve Commune Podcast Ep 25</title>
		<link>http://eve.finkeworld.com/hardware-hardwirings-for-hard-rocks/comment-page-1/#comment-1057</link>
		<dc:creator>Eve Commune Podcast Ep 25</dc:creator>
		<pubDate>Fri, 13 May 2011 03:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=998#comment-1057</guid>
		<description>[...] http://eve.finkeworld.com/hardware-hardwirings-for-hard-rocks/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://eve.finkeworld.com/hardware-hardwirings-for-hard-rocks/" rel="nofollow">http://eve.finkeworld.com/hardware-hardwirings-for-hard-rocks/</a> [...]</p>
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		<title>Comment on Deleted Scenes by kename</title>
		<link>http://eve.finkeworld.com/deleted-scenes/comment-page-1/#comment-1052</link>
		<dc:creator>kename</dc:creator>
		<pubDate>Wed, 11 May 2011 04:46:48 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1149#comment-1052</guid>
		<description>Not if I see you first.</description>
		<content:encoded><![CDATA[<p>Not if I see you first.</p>
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		<title>Comment on Deleted Scenes by Kelleris</title>
		<link>http://eve.finkeworld.com/deleted-scenes/comment-page-1/#comment-1051</link>
		<dc:creator>Kelleris</dc:creator>
		<pubDate>Wed, 11 May 2011 01:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1149#comment-1051</guid>
		<description>Thanks! Very informative.  See you in the hole!</description>
		<content:encoded><![CDATA[<p>Thanks! Very informative.  See you in the hole!</p>
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		<title>Comment on Domo Arigato, Mr. Roboto by Ardent Defender</title>
		<link>http://eve.finkeworld.com/domo-arigato-mr-roboto/comment-page-1/#comment-1047</link>
		<dc:creator>Ardent Defender</dc:creator>
		<pubDate>Sat, 07 May 2011 12:42:14 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1105#comment-1047</guid>
		<description>Hmm, looking at your extraction planets as a comparison seem like you can extract and process about 4 times as much P1 with only just one Extractor Control Unit as compared to a high-sec planet using 2 extractors and producing and processing about 4 times less of the same P1. Thats something in itself to think about there.

Seems like your plan is coming along though with the revamp so looking good. One the problems can have with so many processors all going to just one launchpad with the links is worrying about overloading the links with the routing material and having to upgrade some links with more PG and that can be a concern if PG is tight. If you ever decide to make P4 assuming you had all the right planets it would somewhat require a different configuration as compared to making P3. As you kinda have to worry a bit about a different processor using up materials for processing a different P product being fed from the same launchpad. Which kinda shows the planetary setup one needs depends on what your making for your end products.

Anyway will be good to see how the new planetary setup works out for you.</description>
		<content:encoded><![CDATA[<p>Hmm, looking at your extraction planets as a comparison seem like you can extract and process about 4 times as much P1 with only just one Extractor Control Unit as compared to a high-sec planet using 2 extractors and producing and processing about 4 times less of the same P1. Thats something in itself to think about there.</p>
<p>Seems like your plan is coming along though with the revamp so looking good. One the problems can have with so many processors all going to just one launchpad with the links is worrying about overloading the links with the routing material and having to upgrade some links with more PG and that can be a concern if PG is tight. If you ever decide to make P4 assuming you had all the right planets it would somewhat require a different configuration as compared to making P3. As you kinda have to worry a bit about a different processor using up materials for processing a different P product being fed from the same launchpad. Which kinda shows the planetary setup one needs depends on what your making for your end products.</p>
<p>Anyway will be good to see how the new planetary setup works out for you.</p>
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		<title>Comment on Picking Planet Parts by Ardent Defender</title>
		<link>http://eve.finkeworld.com/picking-planet-parts/comment-page-1/#comment-1043</link>
		<dc:creator>Ardent Defender</dc:creator>
		<pubDate>Fri, 06 May 2011 01:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1113#comment-1043</guid>
		<description>I&#039;ll pretty much agree with what Serpentine Logic said above already. As well i guess there are trade offs from doing one thing or the other as well, especially in WH space and the effort involved.

It would seem better to have one planet setup with processors just for full time production of the P2 &amp; P3 materials you need. And if your just making the P3 Robotics you can dedicate all the processors to just making that full time if you want. If your just using all Basic Processors you can fit allot of processors on one planet for a processor planet just to full time make Robotics or something else if you choose. The Trade off is you will have to haul the P1 material required to that planet every few days or less depending on your planet setup there in WH space which can be a issue of security hauling. The upside though is you process much more Robotics overall. And if Robotics is all your making you don&#039;t have to change processor setup much.

But it seem much inefficient to try to make the P2&gt;P3 on the same planet you doing the extraction which limits you extraction and P1 production. It would seem better to maximize the extraction on those resource rich planets in WH space for the P1. Plus having to share storage space for P0,P1,P2,P3 all in same launchpad is a limiting factor on that planet which does limit your extraction/production of material to a point for storage or heaven forbid the storage pad fills up with extracted material or P1 while still making P2,P3 and no where to store if you don&#039;t log in to catch it with the high yields on planets in WH&#039;s. The trade off there seems to be less work doing it all on one planet and not having to move anything anywhere else (another planet). Everything has trade offs of a sort. My factory planet in high-sec with a Advance CC has 18 various processors and 3 launchpads all for just making P2-P4.

But seems to me if you processed all the P2-P3 on a separate planet you would increase your extraction and yield of P1 on those resource rich planets. You would/could make much more P2-P3 on a separate planet thats dedicated to that kind of production rate and produce excess over what you would need for monthly use with excess to sell for profit. Less work and clicks also if you don&#039;t have to change over often to making a different kind of P2-P3. But i guess the trade off is you have to pickup and haul materials from Planet 1 and or maybe Planet 2 to haul to Planet 3 to make P2-P3 which is a bit more work and increase exposure to security risks in WH space.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll pretty much agree with what Serpentine Logic said above already. As well i guess there are trade offs from doing one thing or the other as well, especially in WH space and the effort involved.</p>
<p>It would seem better to have one planet setup with processors just for full time production of the P2 &amp; P3 materials you need. And if your just making the P3 Robotics you can dedicate all the processors to just making that full time if you want. If your just using all Basic Processors you can fit allot of processors on one planet for a processor planet just to full time make Robotics or something else if you choose. The Trade off is you will have to haul the P1 material required to that planet every few days or less depending on your planet setup there in WH space which can be a issue of security hauling. The upside though is you process much more Robotics overall. And if Robotics is all your making you don&#8217;t have to change processor setup much.</p>
<p>But it seem much inefficient to try to make the P2&gt;P3 on the same planet you doing the extraction which limits you extraction and P1 production. It would seem better to maximize the extraction on those resource rich planets in WH space for the P1. Plus having to share storage space for P0,P1,P2,P3 all in same launchpad is a limiting factor on that planet which does limit your extraction/production of material to a point for storage or heaven forbid the storage pad fills up with extracted material or P1 while still making P2,P3 and no where to store if you don&#8217;t log in to catch it with the high yields on planets in WH&#8217;s. The trade off there seems to be less work doing it all on one planet and not having to move anything anywhere else (another planet). Everything has trade offs of a sort. My factory planet in high-sec with a Advance CC has 18 various processors and 3 launchpads all for just making P2-P4.</p>
<p>But seems to me if you processed all the P2-P3 on a separate planet you would increase your extraction and yield of P1 on those resource rich planets. You would/could make much more P2-P3 on a separate planet thats dedicated to that kind of production rate and produce excess over what you would need for monthly use with excess to sell for profit. Less work and clicks also if you don&#8217;t have to change over often to making a different kind of P2-P3. But i guess the trade off is you have to pickup and haul materials from Planet 1 and or maybe Planet 2 to haul to Planet 3 to make P2-P3 which is a bit more work and increase exposure to security risks in WH space.</p>
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		<title>Comment on Picking Planet Parts by Ardent Defender</title>
		<link>http://eve.finkeworld.com/picking-planet-parts/comment-page-1/#comment-1042</link>
		<dc:creator>Ardent Defender</dc:creator>
		<pubDate>Fri, 06 May 2011 01:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://eve.finkeworld.com/?p=1113#comment-1042</guid>
		<description>I&#039;ll pretty much agree with what Serpentine Logic said above already. As well i guess there are trade offs from doing one thing or the other as well, especially in WH space and the effort involved.

It would seem better to have one planet setup with processors just for full time production of the P2 &amp; P3 materials you need. And if your just making the P3 Robotics you can dedicate all the processors to just making that full time if you want. If your just using all Basic Processors you can fit allot of processors on one planet for a processor planet just to full time make Robotics or something else if you choose. The Trade off is you will have to haul the P1 material required to that planet every few days or less depending on your planet setup there in WH space which can be a issue of security hauling. The upside though is you process much more Robotics overall. And if Robotics is all your making you don&#039;t have to change processor setup much.

But it seem much inefficient to try to make the P2&gt;P3 on the same planet you doing the extraction which limits you extraction and P1 production. It would seem better to maximize the extraction on those resource rich planets in WH space for the P1. Plus having to share storage space for P0,P1,P2,P3 all in same launchpad is a limiting factor on that planet which does limit your extraction/production of material to a point for storage or heaven forbid the storage pad fills up with extracted material or P1 while still making P2,P3 and no where to store if you don&#039;t log in to catch it with the high yields on planets in WH&#039;s. The trade off there seems to be less work doing it all on one planet and not having to move anything anywhere else (another planet). Everything has trade offs of a sort. My factory planet in high-sec has 18 various processors and 3 launchpads all for just making P2-P4.

But seems to me if you processed all the P2-P3 on a separate planet you would increase your extraction and yield of P1 on those resource rich planets. You would/could make much more P2-P3 on a separate planet thats dedicated to that kind of production rate and produce excess over what you would need for monthly use with excess to sell for profit. Less work and clicks also if you don&#039;t have to change over often to making a different kind of P2-P3. But i guess the trade off is you have to pickup and haul materials from Planet 1 and or maybe Planet 2 to haul to Planet 3 to make P2-P3 which is a bit more work and increase exposure to security risks in WH space.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll pretty much agree with what Serpentine Logic said above already. As well i guess there are trade offs from doing one thing or the other as well, especially in WH space and the effort involved.</p>
<p>It would seem better to have one planet setup with processors just for full time production of the P2 &amp; P3 materials you need. And if your just making the P3 Robotics you can dedicate all the processors to just making that full time if you want. If your just using all Basic Processors you can fit allot of processors on one planet for a processor planet just to full time make Robotics or something else if you choose. The Trade off is you will have to haul the P1 material required to that planet every few days or less depending on your planet setup there in WH space which can be a issue of security hauling. The upside though is you process much more Robotics overall. And if Robotics is all your making you don&#8217;t have to change processor setup much.</p>
<p>But it seem much inefficient to try to make the P2&gt;P3 on the same planet you doing the extraction which limits you extraction and P1 production. It would seem better to maximize the extraction on those resource rich planets in WH space for the P1. Plus having to share storage space for P0,P1,P2,P3 all in same launchpad is a limiting factor on that planet which does limit your extraction/production of material to a point for storage or heaven forbid the storage pad fills up with extracted material or P1 while still making P2,P3 and no where to store if you don&#8217;t log in to catch it with the high yields on planets in WH&#8217;s. The trade off there seems to be less work doing it all on one planet and not having to move anything anywhere else (another planet). Everything has trade offs of a sort. My factory planet in high-sec has 18 various processors and 3 launchpads all for just making P2-P4.</p>
<p>But seems to me if you processed all the P2-P3 on a separate planet you would increase your extraction and yield of P1 on those resource rich planets. You would/could make much more P2-P3 on a separate planet thats dedicated to that kind of production rate and produce excess over what you would need for monthly use with excess to sell for profit. Less work and clicks also if you don&#8217;t have to change over often to making a different kind of P2-P3. But i guess the trade off is you have to pickup and haul materials from Planet 1 and or maybe Planet 2 to haul to Planet 3 to make P2-P3 which is a bit more work and increase exposure to security risks in WH space.</p>
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