Isk Per m3

14/06/10 11:39 PM
Jaspet 47.03
Omber 47.14
Hemorphite 55.62
Pyroxeres 57.70
Hedbergite 66.18
Veldspar 66.67
Kernite 70.01
Plagioclase 72.02
Scordite 75.25
Spodumain 80.33
Dark Ochre 98.81
Gneiss 100.86
Crokite 185.46
Bistot 232.34
Arkonor 288.02

Of Crashing, Crashes and Crashed

Gah! Argh! Crap! Good Grief!
It all runs through my head and makes my want to scream at all the little wires coming out of my head. Surely in this modern age of reason, enlightenment and more importantly interstellar, faster-than-light space travel, we could avoid something small like a software glitch. Right? Wrong.

As is more often than not the case, when something goes wrong, it goes Completely, Utterly Wrong™. This happened when I was working on my lists and calculations for mining, research, manufacture and what-not. I was merrily bouncing back and forth from my research data to the calculations and all of a sudden. Poof. The calculations were gone. Gone as in no apparent trace of them being open. Logs weren’t helpful as it merely said, “Something has gone wrong,” and no other details.

So, I started over from semi scratch. I had a backup from 3-4 months ago and some data from Letrange to begin building with. I’m no so terribly upset about losing the spreadsheet as it can be rebuilt. I am terribly upset, however with myself for not having a more current backup of it and for losing all the BPO information I had just hand keyed. I’m sure there is a way to automate the process and just have to note the current ML/PL on a given BPO and have it spit out the mineral list and costs, but I’m just not up for that. Hopefully I’ll get something sorted out in the next couple of days and be back at work.

In the interim, I’ve been running some missions for my R&D stand-bys, Lai Dai. They’ve been good to me and I try to repay the favor when ever I can. Note: I’m not all that fond of running missions, but they help generate a little side income, some LP for the store and increase standings.

[EDIT: This didn't get posted when it was written on 13/1/2009 for some reason. Apologies to those who might have been wondering what happened to me in the interim.]

Doing Everything Myself

I managed to get my skills trained to the point where I can begin to use Research and Development agents. They are a particularly secretive and demanding bunch of people on the whole. Once you get in with one it seems to pretty straight forward, but the initial hurdle has been immense. Science, Research, Research Project Management, any one of 20+ specific skills are necessary to even engage their services. Then there is a trifecta of skill that need to be trained to make the most of your agent’s time and earn more research datacores. Connections, Negotiation and the specific research skill all go into determining how much the agent will accomplish.

So all that to say that at Connections III, Negotiations II and Hydromagnetic Physics III, I’m earning about half a datacore per day. Given the current market conditions, this translates into about 100,000 isk per day. I likely won’t bother selling the datacores for cash though, as I will want them for invention. The Hydromagnetic cores are good with both ships and modules. I am training to also use Caldari Starship Engineering as that will be necessary for ship invention as well. This requires me to max out Mechanic which I’m sure I’ll need for hull tanking later in life.

On a more technical note, I’ve continued to update my spreadsheets to reflect the on-going nature of my skills and pursuits in EvE. Toward that end, I’ve learned a lot also from Letrange and his own calculations. I know a lot of people he’s helped out, and I can only aspire to help half as many. One of the many insights gained from talking with him is the wonderful patience he exudes as he trains, manufactures, PvPs, researches, or anything else [including make mistakes - rare].

The worksheets now calculate isk/jetcat of ore, isk/m3 of ore, refine rates, inventory current values and I am putting the beginnings of the blueprint originals in [in large part thanks to Letrange again for the motivation if not the actual format]. As is true with any work of science, it begins to take on a life of its own, apart from any previous contributions. I have all new formulae and functions and it nearly makes me giddy. Soon it will be time to buy some new shoes and handbags!

In Search of Perfection

I’m always trying to make the best of both what I have and what I can do. In some cases that means being as efficient as possible and cutting costs and corners. At other times it is a matter of training that last skill to level V. Currently I’m working at wrapping up Production Efficiency to level V so that the stuff I manufacture costs less and I’ve been slumming [mission running] so that I’ll have enough LP to purchase an Inherent Industries ‘HX-2′ mining implant and then the ‘HY-2′ ice duration implant. My clone out in the Ardalabier ice fields will get the HY and the main high-sec mining clone will get the HX. I’m about half way there. If I get those all squared away, I’ll consider a set of implants for the mission clone.

On other progress fronts, I’m getting closer to having some good R&D agents with Lai Dai. I have plenty of standings, but the skills are still by major road block. For someone who likes to do a little bit of everything, getting your skills up to a sufficient level can be maddening. So in four days I’ll shift from production training to research training all the while I’ll be missioning to be able to mine more efficiently.

On the sales front, I know I’ll need more order slots, but that has also fallen in terms of importance to the other options. I’ve been putting my LP from Amarr corporations into faction laser crystals. This has been fairly profitable as they would otherwise just be collecting dust and the crystals additionally required for purchase have all been from mission loot.

Summary:
Perfection is painfully slow in coming sometimes.
Implants are worth the cost [sometimes].
LP should be available to sell/contract/trade.
Clones allow for specialization without alts.

Addendum:
Apparently magnetic cable flux disruption from a small planetoid in some far distant system is playing havoc with my pod’s electronics and it’s taking hours to accomplish little tasks like docking, warping, jumping or even just using the coms. [Some numbnut cut two major under sea cables in the Mediterranean Ocean and all of my connections are being routed to Venus first which further results in a ping of something on the order of 4800 ms.] I think the term is Sad Panda™.

Updates & Information

Just as a quick post, the price of Tritanium has skyrocketed over the last week. Prices in some areas have broke 5 isk/unit and many low-sec areas easily in the high 4’s. In high-sec hubs there are regular orders of 3.8 isk/unit. The price for a jetcan of Veldspar then has broken 3 million and is rapidly approaching 3.2 million as I write this. Currently it takes amost twice as much Omber to equal Veldspar. I’ve updated the sidebar to reflect the price changes. Interestingly enough, the other minerals have mostly fallen in the wake of tritanium’s climb.

In other mining news, my corpmates and I have noticed that there seems to be an overall decrease in the size of asteroids available. Due to heavy mining, many belts are being kept in a perpetual state of regeneration and only about 50% full. It means more work as we try to keep up with production demands and resource management.

On an unrelated note: shout out to Kyle Langdon and his Journeys In EVE who recently stumbled across Our EVE here. Update the Isk/Jetcan and you misspelled my name!

Orca Production Calculations

Orca Work-2

I’ve been doing some calculations for the upcoming Orca release and trying to get some relatively harder numbers for the mineral requirements. I worked through the BPO’s and the subsequent requirements to total up their costs and arrive and a minimum cost. To produce one Orca from an unresearched BPOs of each piece it will cost 433,439,762 isk. This based on the same weighted averages for minerals that I use to calculate the isk per jetcan values.

I’ve uploaded a screen shot of the calculations, but I’ll try to summarize here a little bit:

  • Total Cost of BPOs = 7,906,896,360 ISK [+ Orca BPO @ 1 billion]
  • Total Mineral Cost = 433,439,762 ISK
  • Cost – Tritanium = 252,301,136 ISK

Conclusions:
It will likely debut for close to 1 billion as people rush them into production and to market. For those manufacturers who already have researched parts BPOs, they will be able to produce them at a significantly reduced amount.

Jetcan Update

I’ve updated the Jetcan price list. The low-sec and 0.0 ores seem to have backed off a bit in over-all value, but they are still great investments. In high-sec, Veldspar and Scordite are running neck-and-neck with each other and only slightly behind Kernite. The vast quantities of Veldspar and Scordite asteroids within easy reach make it a very attractive situation

Personally, I’ve been sitting on my ore as of late, while the market fluctuates as well as while I grind through some missions for standings. I’ve built up quite a collection of ore, but I’m a bit reluctant to move it to market. Maybe I’ll train Freighters first… :)