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<channel>
	<title>Our EvE &#187; industry</title>
	<atom:link href="http://eve.finkeworld.com/category/industry/feed/" rel="self" type="application/rss+xml" />
	<link>http://eve.finkeworld.com</link>
	<description>It&#039;s our universe. Thanks for stopping by.</description>
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		<title>Invasion of the Ship Snatchers</title>
		<link>http://eve.finkeworld.com/invasion-of-the-ship-snatchers/</link>
		<comments>http://eve.finkeworld.com/invasion-of-the-ship-snatchers/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 06:53:27 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[Alliance]]></category>
		<category><![CDATA[Corporate]]></category>
		<category><![CDATA[mining]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[fleets]]></category>
		<category><![CDATA[friends]]></category>
		<category><![CDATA[gangs]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[POS]]></category>
		<category><![CDATA[shared]]></category>
		<category><![CDATA[ships]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=820</guid>
		<description><![CDATA[On Friends Coming To Join Us
<p class="wp-caption-text">Bandits In The Hole</p>
<p>This last week or so has seen our good friends and alliance-mates the Fearless Bandits come out to play. They are mainly the Greater Realms&#8217; highsec mission and PVE corporation but they are looking for some diversion and adventure so they have trundled out to the [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><h3 style="text-align: right;">On Friends Coming To Join Us</h3>
<div class="wp-caption alignleft" style="width: 138px"><img title="Fearless Bandits" src="https://image.eveonline.com/Corporation/1601176008_128.png" alt="Fearless Bandits logo" width="128" height="128" /><p class="wp-caption-text">Bandits In The Hole</p></div>
<p>This last week or so has seen our good friends and alliance-mates the Fearless Bandits come out to play. They are mainly the Greater Realms&#8217; highsec mission and PVE corporation but they are looking for some diversion and adventure so they have trundled out to the wormhole to set up shop. They have already proven their worth on multiple occasions previously, have been a part of the alliance planning and development from the beginning  and we are thrilled to have them along for the ride. It is always a good thing to have more friends around.</p>
<p>While they are primarily focused on mission running in high security, Empire space, they have very quickly adapted to life out in the &#8216;holes. There are still questions to be considered and answers to deliver, but it&#8217;s still a pleasant addition. They now have their own tower up and happily living from it  as they join us for several combined operations. Initially they packed light and so we&#8217;ve loaned out a few of our now standard fits for them to use. It has helped to know exactly what they are flying and how it should perform in integrating them into our &#8220;well-oiled machine&#8221; [insert laughter here].</p>
<p>In addition to FEARL coming out to play, we&#8217;ve added several new faces who are old faces come round again. Some former corp-mates from long before have finally rejoined us and really stepped out mining/refining game. Hats off to them for helping to capitalise on the resources we just had floating around for lack of more barge pilots.</p>
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		<item>
		<title>Not Always Shiny</title>
		<link>http://eve.finkeworld.com/not-always-shiny/</link>
		<comments>http://eve.finkeworld.com/not-always-shiny/#comments</comments>
		<pubDate>Thu, 20 May 2010 06:18:42 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[Corporate]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[pve]]></category>
		<category><![CDATA[pvp]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[lessons]]></category>
		<category><![CDATA[POS]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[tower]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=784</guid>
		<description><![CDATA[<p>On Making Stupid Mistakes &#38; Learning</p>
<p>As I looked over the last year or two of posts, I realised that I very often only present the upside to the efforts and events that we go through. I don&#8217;t often mention some of the accidents, problems and outright stupid mistakes that my colleagues or I make on [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p>On Making Stupid Mistakes &amp; Learning</p>
<p>As I looked over the last year or two of posts, I realised that I very often only present the upside to the efforts and events that we go through. I don&#8217;t often mention some of the accidents, problems and outright stupid mistakes that my colleagues or I make on a seemingly regular basis. To further entertain you, I&#8217;ll try to recall some of them and tell you what we&#8217;ve learned in the process.</p>
<p>Hmmm&#8230;. Nope&#8230;. Can&#8217;t think of anything.</p>
<p><a href="#" onclick="xcollapse('X8952');return false;">Wormhole Mass</a><br />
</p>
<div id="X8952" style="display: none; background: transparent;">
<p>We learned this very early on and it is a lesson that has been repeated for us several times. Wormholes have a dedicated amount of mass available for ships to transit after which they summarily collapse.</p>
<p>On our very first expedition, <em>Project Move In</em>, we managed to try and squeeze a freighter through a wormhole leading to a class 3. Oranges can&#8217;t fit through drinking straws and survive. The battleships jumped ahead and the freighter went back to downsize to an Orca which, <em>according to research</em>, should fit through. Paring down our crap into 1/10th of the space was a bit of nightmare, but a helpful second Orca accompanying the replacement Orca made the <em>essentials</em> fit.</p>
<p>Right &#8211; we&#8217;re idiots. The essentials were some small guns, medium tower, week of fuel, cargo array and ship array. The electronic warfare batteries were too big to fit so we left them in the staging station, as was the rest of the fuel. I think we also might have miscalculated the fuel ratios and didn&#8217;t really have a whole week.</p>
<p>The Orcae returned to the wormhole to find it strangely wibbly, but this was &#8220;unknown&#8221; space so there had to be things we couldn&#8217;t know. The first Orca with the tower and some fuel jumped in to the wormhole. End of story. Really &#8211; no more wormhole, no more connection. Just some very confused pilots floating around in Amarrian high security space trying to figure out what had happened for sure. The lesson we learned from this first experience were really good and helped us to prepare for some future operations and moves&#8230;, but not completely. The main lessons we learned were.</p>
<ol>
<li>Too Much Ship = Do Not Enter</li>
<li>Too Many Ships = No More Wormhole</li>
<li>Bring the combat/industrial ships in <em>after</em> the tower is ready.</li>
<li>POS + Fuel should likely travel in same ship.</li>
<li>Wormhole MASS is often the limiting factor in large moves.</li>
</ol>
</div>
<p><a href="#" onclick="xcollapse('X6745');return false;">Offline</a><br />
</p>
<div id="X6745" style="display: none; background: transparent;">
<p>Apparently it is possible to time the rebalancing of fuel in the tower at the precise instant the tower decided to &#8220;cycle&#8221; through its hourly fuel needs. Should this cycle happen at the exact moment when say, <em><strong>some </strong></em>of the coolant was being moved out to make room for more isotopes, nothing bad should happen. When you accidentally split the coolant stack with an extra digit and move <strong><em>ALMOST ALL</em><span style="font-weight: normal;"> of it out right as the tower cycles &#8211; bad things do happen. First thing you might notice is that the wibbly, wobbly shield bubbled between you and oblivion is no longer floating around out there in space. The second thing you might notice is that the array next to you is offline. In point of fact, you may notice that ALL of them are offline. And finally, you may notice your disembodied consciousness looking down at the interior of the arbitrary station where you had installed a medical clone [you did update your clone right?].</span></strong></p>
<ol>
<li>Double check your digits when moving fuel.</li>
<li>Keep an eye on the fuel levels when moving.</li>
<li>Try to add fuel in balanced ratios to begin with.</li>
</ol>
</div>
<p><a href="#" onclick="xcollapse('X2337');return false;">Combat</a><br />
</p>
<div id="X2337" style="display: none; background: transparent;">
<p><a href="http://k162space.wordpress.com/2010/01/28/wormholes-how-not-to-die/" target="_blank">You will die</a>. A lot. Hopefully over time you will die less often. Some of our losses were due to a superior force with better ships and fittings and skills than ours. Most were just stupidity, laziness and incompetence on the part of high sec industrialist trying to learn how to harvest resources in null security space. To say we were ready for 0.0 is true, but these were <em>wormholes</em> and we were <em>IN</em> them. So were the pirates, gankers, griefers, some more pirates, bigger territorial industrialists, and solo PVP artists. Other times we just didn&#8217;t know the ships we were used to flying and what they would/could do when faced with certain situations.</p>
<ol>
<li>Be willing to use and lose your ships.</li>
<li><strong><em>TRY</em></strong> and learn from each death. [This is very hard. Expect to fail at it as well.]</li>
<li>When attacking a POS, warping to the nearest celestial object will fail.</li>
<li>Going after a bait ship is dangerous.</li>
<li>Chasing a bait ship <em>into</em> an enemy&#8217;s home system is not dangerous, it&#8217;s a free ticket to your medical clone [You did remember to update your clone, right?].</li>
</ol>
</div>
<p><a href="#" onclick="xcollapse('X6851');return false;">Industry</a><br />
</p>
<div id="X6851" style="display: none; background: transparent;">
<p>Ore takes up volume. Calculations of yield are based in m<sup>3</sup>/time, so it shouldn&#8217;t surprise anyone that all of those cubic meters add up. Remember our first lesson about wormhole mass. Two corollaries are spun off from it that apply in this situation. A) It takes a lot of industrial ships to collapse a wormhole. And, B) not much high end ore fits in an industrial [at best about a jet can]. An Orca helps both of these situations immensely, but also suffers from being highly susceptible to being intercepted along the way. Losing a fully rigged and fit Itty V is mere pocket change compared to replacing the Orca that didn&#8217;t make it back to the POS.</p>
<ol>
<li>Intensive Refining Arrays are a good investment for any corporation that is mining in wormhole space.</li>
<li>Losing 25% of your yield/profit/potential is better than flying multiple trips to known space.</li>
</ol>
</div>
<p>I&#8217;m quite sure I could come up with more examples of our incompetence, but would likely ruin our reputation for flawless execution.</p>
]]></content:encoded>
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		<title>Not Building Anything At All</title>
		<link>http://eve.finkeworld.com/not-building-anything-at-all/</link>
		<comments>http://eve.finkeworld.com/not-building-anything-at-all/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 09:11:55 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[calculations]]></category>
		<category><![CDATA[convergence]]></category>
		<category><![CDATA[profit]]></category>
		<category><![CDATA[spreadsheet]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=748</guid>
		<description><![CDATA[On Using Alts to Make Life Easier
<p>Keeping up with everything has never been easy. Being 2 billion jumps [autopilot never lies!] from any particular known space system only serves to make it a bit harder. Several of the Wormhole Engineers have left behind not only friends and family, but also productive production lines, mission agents [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><h3 style="text-align: right;">On Using Alts to Make Life Easier</h3>
<p>Keeping up with everything has never been easy. Being 2 billion jumps [autopilot never lies!] from any particular known space system only serves to make it a bit harder. Several of the Wormhole Engineers have left behind not only friends and family, but also productive production lines, mission agents and research jobs to kill Sleepers, harvest gas and occasionally [rarely] mine some ore. Several people have suggested alts, but while they are good at putting up some market orders, I&#8217;m really not comfortable yet taking training time away from my pilot just to be able to do some missions, mine some ore or make some stuff to sell. I am jealous of my training time and the mistakes I make with it. It was hard enough to give up the time for some scanning skills.</p>
<p>I recently came across another spreadsheet someone had produced for EVE a long time ago, and it got all my creative number juices flowing again. I took it in and gave it a home and began rewriting some of the information both for formatting purposes and for modernity. It had not be updated in several revisions of EVE Online and needed some tender loving care. So I jumped in with aplomb and started throwing formulae around like there was no tomorrow. It was loads of fun and the results were nothing less than stupendous. It is approximately at this point in time when I realise, &#8220;This looks familar.&#8221;</p>
<p>I pull up my previous sheets and — baring some formatting and organisational categories — I have pretty much replicated my previous production spreadsheet. This triggered an almost compulsory desire to get out a recipe and stick something in an oven somewhere to cook. A few seconds later and I realised that would require not only killing the current wormhole, but also scanning for another and then tracking down where it went, who might want to kill me along the way and hoping it was somewhere at least relatively close to an oven I could use with ingredients I might need. For those who have actually seen my production output, this might be fairly humorous as they would know I have managed to produce exactly *squat* in the last year. Prior to that I produced a lot of ships and modules and I&#8217;m proud to say that I never sold a single thing for profit. For those that don&#8217;t know me, just understand I&#8217;m in love with the idea of production and spreadsheets, but prefer not to get bogged down with the messy details of actually being industrial on a large scale.</p>
<p>So catching the train back to relevancy, I briefly toyed with the idea of a functional alt to manufacture stuff with and decided to just get back in my pod and recalculate the woman hours involved in building a carrier complete with fittings from scratch.</p>
]]></content:encoded>
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		<item>
		<title>Get Up And Scan</title>
		<link>http://eve.finkeworld.com/get-up-and-scan/</link>
		<comments>http://eve.finkeworld.com/get-up-and-scan/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 15:01:43 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[combat]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[mining]]></category>
		<category><![CDATA[pve]]></category>
		<category><![CDATA[pvp]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[astrometrics]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[probes]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[scanning]]></category>
		<category><![CDATA[useful information]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=564</guid>
		<description><![CDATA[On Scanning For Wormhole Space
<p style="text-align: left;">So you are reading all of the wonderful posts about living the adventurous life out on the edges of uncharted space. You might have heard some enticing tales about the bountiful harvests to be had from slaying Sleepers and easy access to high end ores. The main thing is, [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><h3 style="text-align: right;">On Scanning For Wormhole Space</h3>
<p style="text-align: left;">So you are reading all of the wonderful posts about living the adventurous life out on the edges of uncharted space. You might have heard some enticing tales about the bountiful harvests to be had from slaying Sleepers and easy access to high end ores. The main thing is, you&#8217;ve heard about all the inherently cool things about living in a wormhole, now you&#8217;re ready to make it a reality. In order to help you, here is some information from the Wormhole Engineers [né Dark Star Galactic Engineers - Wormhole Division] as we learn from our wormhole operations.</p>
<p style="text-align: left;">The decision to explore in wormholes has a very low barrier to entry. Skill-wise, all you&#8217;ll need [theoretically] is <a href="http://wiki.eveonline.com/en/wiki/Astrometrics" target="_blank">Astrometrics</a> trained to level 3, an astrometrics frigate [<a href="http://wiki.eveonline.com/en/wiki/Heron" target="_blank">Heron</a>, <a href="http://wiki.eveonline.com/en/wiki/Magnate" target="_blank">Magnate</a>, <a href="http://wiki.eveonline.com/en/wiki/Imicus" target="_blank">Imicus</a>, <a href="http://wiki.eveonline.com/en/wiki/Probe" target="_blank">Probe</a>], an <a href="http://wiki.eveonline.com/en/wiki/Expanded_Probe_Launcher_I" target="_blank">Expanded Probe Launcher</a> and some <a href="http://wiki.eveonline.com/en/wiki/Core_Scanner_Probe_I" target="_blank">Core Scanner Probes</a>. While these are the minimums really for <em>finding</em> a wormhole, you&#8217;ll likely benefit from training [should go without saying]</p>
<ul>
<li>Your racial frigate skill higher or a Covert Ops Frigate [Tech 2 astrometrics frigate]</li>
<li>Astrometrics to level 5 and picking up a couple of additional scanning support skills</li>
<li><a href="http://wiki.eveonline.com/en/wiki/Astrometric_Rangefinding" target="_blank">Astrometric Rangefinding</a> will increase your probes scan strength which is essential to finding the harder sites</li>
<li><a href="http://wiki.eveonline.com/en/wiki/Astrometric_Pinpointing" target="_blank">Astrometric Pinpointing</a> reduces your scan deviation which makes your scans more accurate</li>
<li>Finally, <a href="http://wiki.eveonline.com/en/wiki/Astrometric_Acquisition" target="_blank">Astrometric Acquisition</a> lowers the amount of time each scan takes which adds up when locating a specific site will take 4-7 scans</li>
</ul>
<p>You are looking for &#8216;Cosmic Signatures&#8217; in general and specifically the ones of type, &#8220;Unknown&#8221;. These represent the wormholes that you are going to kill you later. I&#8217;ll skip explaining exploration because it&#8217;s been done several times over by better scanners than I. For a start, check out CCP&#8217;s own <a href="http://www.youtube.com/watch?v=heYfTA00Idg" target="_blank">video</a> on the process. You&#8217;ll learn how to better position your probes with time and experience, but it will get you started. Google is your friend for finding some other videos and tutorials on scanning, so I&#8217;m not going to bother trying to explain it.</p>
<p>Before I go any farther, let me recommend that you go read <a href="http://k162space.wordpress.com/2010/01/28/wormholes-how-not-to-die/" target="_blank">miningzen&#8217;s post</a> about how to survive in a wormhole. It doesn&#8217;t do you any good to find the wormhole only to turn around and have it beat you senseless multiple times. Never mind, strike that. If you spend any time at all in wormhole space, you <em>ARE</em> going to die. Repeatedly. It is still a good idea to read the above post. Don&#8217;t worry if you don&#8217;t understand everything, you will come to understand it as you wake up in your clone the next couple of times. While you are at it, update your clone.</p>
<p>Take some time and get to know the scanning interface and it&#8217;s quirks and foibles. You are going to be spending a lot of time using it and won&#8217;t want to have to learn it while under fire in an emergency. Get in the habit of cloaking to scan. I&#8217;ve seen way too many people out scanning in wormholes in an uncloaked ship and most of them managed to get popped. If you survive, you will hopefully be left with a set of warp-able points that you can bookmark and explore. Sleepers love to uncloak ships and they will vaporise astro-frigates faster than you can click a target to warp out. I&#8217;ll try to put together a rough look at various ships and how they perform in wormholes in another post.</p>
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		<item>
		<title>Industrial Quandry</title>
		<link>http://eve.finkeworld.com/industrial-quandry/</link>
		<comments>http://eve.finkeworld.com/industrial-quandry/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 04:00:21 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[Corporate]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[calculations]]></category>
		<category><![CDATA[connections]]></category>
		<category><![CDATA[cost]]></category>
		<category><![CDATA[frustration]]></category>
		<category><![CDATA[isk]]></category>
		<category><![CDATA[manufacturing]]></category>
		<category><![CDATA[minerals]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=505</guid>
		<description><![CDATA[<p>How do I balance my own progress with that of providing for my corporation and or alliance? As an industrial character who has spent a fair number of hours learning to build nice things, how do I remain profitable while supporting&#160; those around me?</p>
<p>If I produce for the corporation and/or alliance, the expectation is that [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p>How do I balance my own progress with that of providing for my corporation and or alliance? As an industrial character who has spent a fair number of hours learning to build nice things, how do I remain profitable while supporting&nbsp; those around me?</p>
<p>If I produce for the corporation and/or alliance, the expectation is that there is some kind of break in prices. As a conscientious industrialist, I am going to tell them how much it costs me and where it&#8217;s more than the market, suggest that they obtain it there. Where it is cheaper to build, I want to offer them the opportunity to get it cheaper and be there for the people that help make it possible. I have found that I am quite horrible though at maintaining the balance necessary between things produced for sales [the market] and those manufactured for consumption [the corporation/alliance]. Often then the result is a complete halt to my industrial tendencies.</p>
<p>This is often further complicated by my relative incompetence and disconnect with the sales and marketing side of things. I am quite comfortable in navigating the market, getting the resources I need, etc, but just as equally uncomfortable putting my wares up for sale. Finding holes, navigating gaps, incremental adjustments, market trends all tend to elude my grasp, leaving me with a very real sense of dissatisfaction with the sheer number of things I <em>could</em> be doing to maximise my profits, but are generally left undone. I envy both the <a title="Mmmmmm. Yummy" href="http://www.tigerears.org/" target="_blank">selfless industrialist</a> who is able to provide everything her corporation needs as well as the <a title="It's Insane!" href="http://www.ninveah.com/" target="_blank">ruthless profiteer</a> who is able to judge the market, jump into the fray and make <a title="I want to have your children!" href="http://letrangeeve.blogspot.com/" target="_blank">obscene profits</a>.</p>
<p>As a corollary to the above, there is also a push to be involved in corporate and alliance activities that are somewhat beyond my level. I am fairly competent at combat in sub-battleship roles, but could always use more experience and training in weapon systems. I&#8217;m quite happy to spend the time training for better weapons, drones, fittings, but have to balance this with a desire to also be able to improve my abilities to support my corp-mates with industry. Has anyone else figured out to do it all and do it well yet?</p>
<p>It is certainly something to work and think through.</p>
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		<title>The Little Things</title>
		<link>http://eve.finkeworld.com/the-little-things/</link>
		<comments>http://eve.finkeworld.com/the-little-things/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 05:44:47 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[combat]]></category>
		<category><![CDATA[connection]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[fleets]]></category>
		<category><![CDATA[gangs]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[thoughts]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=501</guid>
		<description><![CDATA[<p>My corporate compadres, denizens of Domnion, wanton wormhole wanna-be&#8217;s are relentlessly reminding me that it has been a week two weeks nearly three weeks since I posted any information. I&#8217;ve been sorely remiss in spending much time posting information here, as I&#8217;ve been busy trying to live life in a pod out in the wilds [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p>My corporate compadres, denizens of Domnion, wanton wormhole wanna-be&#8217;s are relentlessly reminding me that it has been <strike>a week</strike> <strike>two weeks</strike> <strong>nearly three weeks</strong> since I posted any information. I&#8217;ve been sorely remiss in spending much time posting information here, as I&#8217;ve been busy trying to live life in a pod out in the wilds of Apocrypha. Dominion brought some changes, but nothing overly significant to the capsuleers who fly here the wormhole. So then the question I need to answer to myself is, &#8220;What has happened?&#8221;</p>
<p>We&#8217;re still in the same system and we&#8217;ve managed to pick up another regular engineer. He really seems to be settling into the opportunities that exist out here in the unknown and is always eager to learn more. He laughs at our attempts to explain that living out of&nbsp;one or more &nbsp;metal boxes powered by a large metal candy cane is a &#8220;Lifestyle Choice,&#8221; but is excited about the future. We&#8217;ll have to revisit the idealism when he&#8217;s been ganked a coupled of times, podded and otherwise thrown under the bus [bus being a euphemism for Tech 2 ships with overwhelming firepower and numbers.]</p>
<p>The ability to run sites has picked up some as well with a fairly balanced effort at participation from all involved. We have tried [and been fairly successful] in making everything a concerted group effort, though the industrial side of things is still a bit of a struggle. The new guy has been very giddy about not only mining Arkonor, Bistot and Crokite, but being able to be compensated for it without having to worry about the market, hauling, refining, <em>et cetra</em>. We&#8217;re excited about his excitement too. Along the way we&#8217;ve become very adroit at operating together as a unit and understanding each others&#8217; strengths and weaknesses. In many ways our efficiency is finally picking up and coming together.</p>
<p>The flip side of this situation is that we are also beginning to realize just how isolated we are. Our jargon and vocabulary has shifted significantly and we communicate in seeming nonsense to some of our corp-mates. We haul our &#8220;bloot&#8221; to market, we talk about our gases and our pre-warps, we know that &#8220;@#$@&#8221; and &#8220;aoliv89#*&amp;&#8221;&nbsp; mean someone is about to die. We have reached the point where we know within a few million isk how much a particular site is worth. We can judge approximate time frames for running those sites. We have become fairly comfortable with suggesting fittings and I would go as far as to say know what should work. We have established procedures for scanning, scouting, bookmarking, mining, fighting, etc that aren&#8217;t really written down in electrons anywhere.</p>
<p>This is all to say that as we add new people to our endeavor out in the uncharted realms of otherwhen, we&#8217;ll be struggling not only to bring them up-to-speed, but also even just communicate.</p>
<p><!-- technorati tags start -->
<p style="text-align:right;font-size:10px;">Technorati Tags: <a href="http://www.technorati.com/tag/old players" rel="tag">old players</a>, <a href="http://www.technorati.com/tag/new players" rel="tag">new players</a></p>
<p><!-- technorati tags end --></p>
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		<item>
		<title>PIE For Dessert</title>
		<link>http://eve.finkeworld.com/pie-for-dessert/</link>
		<comments>http://eve.finkeworld.com/pie-for-dessert/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 04:37:41 +0000</pubDate>
		<dc:creator>Penny Ibramovic</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[blueprints]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[manufacturing]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=484</guid>
		<description><![CDATA[<p style="text-align: right;">In a brief return from being lost in space, our intrepid explorer and CEO of Penny Ibramovic Engineering [PIE] drops by to bring us another of her delicious posts to read after dinner. Enjoy.</p>
<p>The manufacturing division of Penny Ibramovic Industries is becoming increasingly irrelevant.  Whilst it is reassuring to check my wallet [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=0e1d8433adea7793bca2e82843078787&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p style="text-align: right;"><em>In a brief return from being lost in space, our intrepid explorer and CEO of <a href="http://www.tigerears.org/">Penny Ibramovic Engineering</a> [PIE] drops by to bring us another of her delicious posts to read after dinner. Enjoy.</em></p>
<p>The manufacturing division of Penny Ibramovic Industries is becoming increasingly irrelevant.  Whilst it is reassuring to check my wallet and see a steady stream of income based on profit from sales, that income is dwarfed by the continued success of the wormhole engineers.  Raking in tens of millions of ISK for most wormhole operations makes my market sales look like petty cash.  One wormhole operation can plump my wallet up with enough iskies to cover all my sell orders on the market, whatever outrageous profit margin I added at the time, rather than waiting weeks watching the cash trickle in.  Production may offer a steady and generally reliable income, but it&#8217;s slow.</p>
<p>Admittedly, I am hardly a business entrepreneur at the moment, but nor will I be with my home out in w-space, as I will not be able to commit the necessary time to making a fortune off the market.  Indeed, access to any market information is impossible in w-space, hence my need to return to New Eden to monitor prices and make adjustments.  If I simply accept that manufacturing and sales is not currently a cost-effective use of my time, maybe I will be better off.  It isn&#8217;t as if my researched blueprints will disappear or suddenly become useless.  All that will happen is I will lose the incremental adjustments to my wallet as my modules sell.  But I think I may miss that.</p>
<p>However much I like living out in w-space, my anti-social nature enjoying the solitude, the sell order transactions in my wallet continue to give me a link back to New Eden.  It&#8217;s not that I want to interact with these capsuleers, I actually quite like that I don&#8217;t have to just because I run a business.  But w-space can feel very empty.  Local channel remains quiet and unpopulated, regardless of who may be in the system.  Even if there are others in the system, space remains big enough that you are unlikely to encounter them, except perhaps when passing through wormholes.  And you don&#8217;t really want to encounter other capsuleers in w-space, unless you&#8217;re specifically looking for them.</p>
<div class="wp-caption alignleft" style="width: 310px"><a href="http://podlogs.com/siegered/2009/07/main-vs-alt/"><img title="Tourist Trap" src="http://podlogs.com/siegered/files/2009/07/jita-300x187.jpg" alt="jita" width="300" height="187" /></a><p class="wp-caption-text">Tourism In EVE</p></div>
<p>Not that I pay attention to the local channel when I am in high-sec, though, I actively ignore it.  And idly hitting d-scan in high-sec—out of curiosity more than w-space habit—reveals far more activity in the system than makes me feel comfortable.  I am sure all that activity was occurring back when I was living in high-sec, I just wasn&#8217;t aware of it.  But now that I am used to the deceptive tranquility of w-space, appreciating all that is going on around me in high-sec makes me oddly claustrophobic.  I need space.  But just as much as I need space, I need to feel connected, even a little.  Inferring that life continues by the wallet transactions of capsuleers buying my products gives me that connection.  I suppose sometimes you just want to look out the window to be reminded of the world you are ignoring.</p>
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		<item>
		<title>Asleep In My Pod</title>
		<link>http://eve.finkeworld.com/asleep-in-my-pod/</link>
		<comments>http://eve.finkeworld.com/asleep-in-my-pod/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 03:55:53 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[combat]]></category>
		<category><![CDATA[mining]]></category>
		<category><![CDATA[pvp]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[clone]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[gank]]></category>
		<category><![CDATA[gas]]></category>
		<category><![CDATA[pain]]></category>
		<category><![CDATA[thoughts]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=431</guid>
		<description><![CDATA[<p style="text-align: right;">I once had a dream of a gleam, of a gleam in my eye
And I&#8217;ll have it till the day I die
I had a thought bubble of trouble, of trouble and strife
And I&#8217;ll have it for the rest of my life -(TMBG)
</p>
<p style="text-align: left;">


It Sucks


<p>The warm fluid surrounds me. The merest thought engenders [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p style="text-align: right;"><em>I once had a dream of a gleam, of a gleam in my eye<br />
And I&#8217;ll have it till the day I die<br />
I had a thought bubble of trouble, of trouble and strife<br />
And I&#8217;ll have it for the rest of my life -(TMBG)<br />
</em></p>
<p style="text-align: left;">
<div class="mceTemp">
<dl id="attachment_450" class="wp-caption alignright" style="width: 160px;">
<dt class="wp-caption-dt">It Sucks<a href="http://eve.finkeworld.com/wp-content/uploads/2009/12/Phew-Gas-01a.png" rel="wp-prettyPhoto[g431]"><img class="size-thumbnail wp-image-450  " title="Phew - Gas" src="http://eve.finkeworld.com/wp-content/uploads/2009/12/Phew-Gas-01a-150x150.png" alt="It Sucks" width="150" height="150" /></a></dt>
</dl>
</div>
<p>The warm fluid surrounds me. The merest thought engenders actions that serve only to indulge the slightest whim of my fancy. The only thing missing is euphoria of human contact &#8211; and that is easily overlooked in lieu of the near omnipotent control available via my synaptic pathways. I am the capsuleer. I am immortal.</p>
<p style="text-align: left;">And good thing too &#8211; when a capsuleer falls asleep in their pod, <em>bad things™</em> happen. Take for instance the most recent escapades while harvesting gas. It&#8217;s not a difficult job and sometimes your mind wanders. This time it hasn&#8217;t just wandered, my mind has set out on full scale expedition to calculate the inertial energy involved in blinking. My mind was gone, <em>Gas Gone</em>, as it were. Fortunately, my partner, the estimable scanner extraordinaire and EFT mogul, Mick was along with me, happily sucking in his own share of gas. [With his Tech 2 harvesters and the ability to mount 5 of them, his share is larger than my share.] So at least one of us is on guard, paying attention to d-scan, watching for probes/ships and generally preparing for anything.</p>
<p style="text-align: left;">Um, no.</p>
<p style="text-align: left;">Ripping a hole in fabric of time and space, two cocky jockeys in significantly powerful ships step appear right next to us, locking us down and shredding what little is left of our ships, pods and dignity. I know they had to have cheated because sure an alarm would have went off in my head [if I had been paying attention] and <em>no one</em> can sneak up on Mick. Unless of course we happen to be mining gas. I am more convinced that some of the fullerenes either leaked from the cargoholds into our pods, or messed with our sensors.</p>
<p style="text-align: left;">In a heart and frankly hull pounding few seconds, I am relieved of a small Gallente cruiser with 4 gas harvesters and some expanded cargo modules. Mick is in a similarly equipped Dominix and well insured. In the interminable few seconds that it takes  for the foes BS to lock our pods, we are desperately and simultaneously trying to exit the warp disruption bubble the Onyx has thrown up, spamming the &#8216;warp to&#8217; button and praying that something would go horribly wrong with their systems in the meantime.</p>
<p style="text-align: left;">The last thing I happened to see before waking up somewhere else is my pod flying through Mick&#8217;s wreck and thinking, &#8220;It should be bigger for a battleship&#8221;. I honestly feel a bit dazed and confused, not unlike waking in an unfamiliar room after traveling and having to remember that you even made a trip. It begins to filter back in bits and pieces. Gas. Exequror. Onyx. Domi. Megathron. Pods. Flash. At first it seems strange to be in a station, having flown so long without docking. And where is my ship? My pod? &#8220;Oh, look, someone left a selection of ships for me to chose from. How thought of her.&#8221;</p>
<p style="text-align: left;">So now I get to start over. The ship and modules were relatively cheap and no great loss. I have other. I lost some expensive implants, but frankly I considered them lost soon after I plugged them. If I was worried about losing them, I would have never undocked, let alone fly around in a wormhole. I managed to somehow remember that I had a jump clone somewhere in the universe with some old &#8216;plants in her head and after running into every conceivable error managed to repeat the whole unpleasant wake up in an unfamiliar place routine of a few minutes ago.</p>
<p style="text-align: left;">This station turns out to actually be quite far away from anything, which I think maybe why the clone was out here to begin with. I have also neglected to leave a ship in the hangar resulting in a hurried search of the market for an appropriate shuttle or frigate to get out of the system in. A few moments later I am busy flying a Gallente shuttle across seventeen jumps back home, 11 through low-sec. Why choose the low-sec route? Well, I just lost my ship and several million in implants, who really cares if I lose a few more low level implants. Besides, the 29 jumps through high-sec was more likely to kill me.</p>
<p style="text-align: left;">In a final twist of irony, I had been trying to get out of the wormhole for a couple of days to get some manufacturing jobs installed for some of my corp-mates. Using this fortuitous depodification, I zip over, put the job in the oven to bake. <em>Carpé Diem</em>.</p>
<p style="text-align: left;">Sensing that enough adrenaline has finally burned off to allow an attempt at sleep, I decide to call an end to flying and dock up for interim. I am immortal, yes, sleepless, no.</p>
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		<title>Go Go Gas Guzzlers</title>
		<link>http://eve.finkeworld.com/go-go-gas-guzzlers/</link>
		<comments>http://eve.finkeworld.com/go-go-gas-guzzlers/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 09:33:45 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[mining]]></category>
		<category><![CDATA[wormhole]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[pain]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=436</guid>
		<description><![CDATA[<p style="text-align: right;">When the hands that operate the motor lose control of the lever
When the mind of its own in the wheel puts two and two together
When the indicator says you&#8217;re out of oil should you continue driving anyway? -(TMBG)
</p>
<p class="wp-caption-text">Turkish Gas Rooster</p>
<p>I&#8217;m not sure what to make of the fullerene gasses that we harvest [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><p style="text-align: right;"><em>When the hands that operate the motor lose control of the lever<br />
When the mind of its own in the wheel puts two and two together<br />
When the indicator says you&#8217;re out of oil should you continue driving anyway? -(TMBG)<br />
</em></p>
<div id="attachment_441" class="wp-caption alignright" style="width: 160px"><a href="http://eve.finkeworld.com/wp-content/uploads/2009/12/Gas-Bantam-01a.png" rel="wp-prettyPhoto[g436]"><img class="size-thumbnail wp-image-441" title="Gas Bantam 01a" src="http://eve.finkeworld.com/wp-content/uploads/2009/12/Gas-Bantam-01a-150x150.png" alt="Turkish Gas Rooster" width="150" height="150" /></a><p class="wp-caption-text">Turkish Gas Rooster</p></div>
<p>I&#8217;m not sure what to make of the fullerene gasses that we harvest in the wormholes. They are by and large fairly low revenue items, plentiful to locate and annoyingly mundane. I have to admit upfront that I am a compulsive miner. I didn&#8217;t start mining because it was a &#8220;quick revenue stream&#8221; early in a missioning or PVP career. I&#8217;m a miner because I really hate rocks. Or because I am good at it and like to keep track of rocks and what is going on with all the systems in and with my ship.</p>
<p>Gas on the other hand in mundane. Even for an especially hardcore mining carebear. The cycles are blessedly short, but so is the yield and the satisfaction of filling your cargo hull is just not the same. The effect is compounded by the amorphous cloud that you are working it that varies from too bright to look at to obscuring your view of the heavens around you. I feel like a waitress at a very stodgy gentleman&#8217;s club full of cigar smoke and nearly dead investment bankers hoping to die before they have to go home.</p>
<p>Having said all this, I&#8217;ll continue to harvest gas and clear out ladar cosmic signatures.</p>
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		<title>Bring on the Bistot</title>
		<link>http://eve.finkeworld.com/bring-on-the-bistot/</link>
		<comments>http://eve.finkeworld.com/bring-on-the-bistot/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 04:30:07 +0000</pubDate>
		<dc:creator>Kename Fin</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[mining]]></category>
		<category><![CDATA[calculations]]></category>
		<category><![CDATA[cost]]></category>
		<category><![CDATA[minerals]]></category>
		<category><![CDATA[ore]]></category>

		<guid isPermaLink="false">http://eve.finkeworld.com/?p=417</guid>
		<description><![CDATA[<p class="wp-caption-text">I Am Your New Master</p>
<p class="wp-caption-text">Bistot Is Primary!</p>
<p>Quick note: It looks like Bistot has edged Arkonor out as the mineral of highest refined value. Due in large part to the fact that Zydrine hasn&#8217;t fallen in price as much as Megacyte.</p>
]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=83b5dc00920d05221cd70d49e8baa2c0&amp;default=http://use.perl.org/images/pix.gif' alt='No Gravatar' width=40 height=40/><div id="attachment_418" class="wp-caption alignleft" style="width: 74px"><a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/BistotRoid.jpg" rel="wp-prettyPhoto[g417]"><img class="size-full wp-image-418" title="BistotRoid" src="http://eve.finkeworld.com/wp-content/uploads/2009/11/BistotRoid.jpg" alt="I Am Your New Master" width="64" height="64" /></a><p class="wp-caption-text">I Am Your New Master</p></div>
<div id="attachment_421" class="wp-caption alignright" style="width: 160px"><a href="http://eve.finkeworld.com/wp-content/uploads/2009/11/Mining-In-The-Hole-01.png" rel="wp-prettyPhoto[g417]"><img class="size-thumbnail wp-image-421" title="Mining In The Hole 01" src="http://eve.finkeworld.com/wp-content/uploads/2009/11/Mining-In-The-Hole-01-150x150.png" alt="Bistot Is Primary!" width="150" height="150" /></a><p class="wp-caption-text">Bistot Is Primary!</p></div>
<p>Quick note: It looks like Bistot has edged Arkonor out as the mineral of highest refined value. Due in large part to the fact that Zydrine hasn&#8217;t fallen in price as much as Megacyte.</p>
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	</channel>
</rss>
