Borrowing an idea from Letrange, I’ll break the following into some sections.
Old Business:
It’s been a wonderful run in the current wormhole [WH] system, but it’s time to move on. We were consistently getting Gallente and Minmatar high-security [high-sec] WH openings that made logistics a bit harder. We found another, very similar system that we are going to give a try. We had bought a second tower and wanted to switch it out for the medium one to upgrade our processes and home. The best way to handle it turned out to be set the new tower up in the new system and pull the old medium tower down to be a more transient base that moves around from place to place.
On the skills front, I’ve managed to finish up most of the science skills associated with the tech 3 invention and production. I didn’t realize how much I was specializing in science until I noticed that I had 8.5 million skill points. I also did a bit of training in electronic warfare. I have most of my engineering skills finished up and want to work on my electronics skills. I seem to have a real addiction to finishing things up in sets.
On the industrial front, we’ve started amassing a fairly large stockpile of salvage, artifacts and wormhole memorabilia. We’ve started working it over and managed to get our first blueprint copy for a Tengu electronics subsystem. We have a reactor up and are excited about the opportunities to get started.
New Business:
The new WH system has a lot of sites for us to run and we need to get started. One of the things we’ve also noticed about visitors to our systems is that they will often move right along if they don’t get signatures when they scan. So we’re going to wipe the sites out get ready to start roaming to other systems too. The benefit of having a static high-sec WH is that the logistics is greatly relieved. We now have three new [well, new to us!] recruits who bring an extensive amount of combat experience to the system. From the rest of the corporation there is an increased level of interest in the whole wormhole project.
For skills, I’m excited about getting more science skills and increasing my ability to actually manufacture these arcane things we’ve been looking for. I would like to get back to training my electronics skills and armor tanking abilities, but I’m happily putting them on hold for some more science. At some point I will need to get some combat and ship skills, but they seem so very long to complete in comparison to the skills that I’m good at [I have low perception and willpower].
We are looking at starting our T3 production in the coming weeks and getting some of the pieces to market.
So that pretty much wraps up the time to this point.